Why do I sometimes accidentally step through walls
Why do I sometimes accidentally step through walls
why is the big red button always a doomsday button?
How is it that you and your companions risked your lives skirting death at every turn through seven levels of monster-infested dungeon/temple and at the final level some courageous but weak NPC you met earlier in the game is standing there waiting for the heroes to arrive, telling you "I followed (evil badguy) after he stole (village heirloom) but I can't get any further! You have to stop him!"
And if he was able to get through on his own, why the hell wasn't he looting all the treasure on his way, why are the traps not disarmed, and why are other path impediments (secret doors, switches etc. etc.) not activated/revealed???
Why don't any of the other villagers get caught in random battles while you're running around the burning carcasses of the remnants of their homes?? 3:
How come when meteor is gonna crash in three days or [insert timed delema here] I can stay at the inn as much as I want?
Why is it when a group of kids or teens are trying to save the world, nobody has sex like normal teens would do?
Why is it that when you go on a sidequest for a weapon, by the time you get the weapon, you've already got something which is equivalent, or almost as good, or maybe that your life would be have been not at all easier if you had the quested item in the first place?
Why does the heroine always have perfect teeth?
Why is everything needlessly justified?