Hurt Mog, Heal Locke
Locke 120
Edgar 90
Mog 30
Hurt Mog, Heal Locke
Locke 120
Edgar 90
Mog 30
It's far from over....
Locke 100
Edgar 90
Mog 30
THE JACKEL
hurt mog heal..no1
Locke
Edgar 90
Mog 10
Hurt Mog (Even though I don't really want to)
Locke 110
Edgar 90
Mog 0
HEal Locke, Hurt Edgar
Locke 120
Edgar 70
My poor Mog Died overnight!
Hurt Edgar
Locke 120
Edgar 50
Me too...Quote:
Originally Posted by Starshipmexico
You all cruel people!
Heal Edgar, Hurt Locke (I won't let the protagonist win!)
Locke 100
Edgar 60
Heal Locke, Hurt Edgar xD
Locke 110
Edgar 40
Looks like it's gonna be that way ;)
NO! Dammit. Smack Locke, Heal King Edgar
Locke 90
Edgar 50
hmm
Locke 90
Edgar 50
:hot: Cyan 30 :hot:
THE JACKEL
What the hell, was Cyan revived all of a sudden, or am I losing track? :eek:
Well, well, whatever...
Hurt Locke, because at the end of the game, he's inferior to Edgar;
heal sweet Edgar who can deal 9999 DMG to all enemies with his AutoCrossbow at the end of the game. :cool:
Locke 100
Edgar 40
Shadow and Setzer are all gone :(
Hurt Locke, Heal Edgar
Locke 50
Edgar 70
Cyan 30
EDITED: Okay now I'm confused. You (Peter_20 ^) said you wanted to heal edgar and hurt locke, but you did the opposite All fixed for Cyan's return too!
Actually...
I forgot about this. So, he can take his turn and revive Cyan if he wants.Quote:
Originally Posted by corncracker
This is how the current list should look, with the hp fixed as well.
Locke 50
Edgar 70
Cyan 30
At first I thought Locke was better considering his 9999*8 DMG skills at the end of the game, while thinking that Edgar lost his worth as the game progressed; but then I changed my mind, for stated reasons, but I forgot to change the scores. XDQuote:
Originally Posted by solidusoul
We should just limit the use of Phoenix Downs and whatnot, or else this won't work anyway. :cool::rolleyes2Quote:
Originally Posted by solidusoul