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Originally Posted by
NeoCracker
I'd argue agains the whole, a world not to far from our own' statement, but it's really hard do, I just couldn't get that feeling from the game. It's probably because the people in it felt so far devoid of what people are like, the overall world just felt out of place?
I only feel this way cause many of the outfits seem placed in our own time. Zell's outfit alone be a reference to a growing fashion trend at the time. I feel most of the cast could walk down the street and not be terribly out of place. The architecture of several of the locations are also taken from many modern places. Dollet, Galbadia, Winhill, and even parts of Balamb (mostly the dock) look like real places in the world. Galbadia looks like my downtown.
Many of these elements always gave me that "not far in the future" jive you hear to describe other semi-sci-fi (can I grammatically do that?) that you see all the time in that genre. I think it's only when you deal with Garden, Esthar, the Prison, and the abandoned structures that you see more of the otherworldly in that game. Even Garden looks somewhat normal once you get inside. Its interior is not far fetch from modern design.
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Anyway, I don't get how you can like a game for it's ambition. What one should like it for is the end result, not what the game intended to become, especially when it fails.
Lots of things look good on paper and though I feel VIII has some broken gameplay, I never felt it detracted from the game enough to make it and non enjoyable experience (that would be FFX). The game is flawed but I never felt it was so terrible that I was miserable playing the game. Its for that reason that I can enjoy its ambition but say "its suck it didn't come together". Oddly enough its hardly its gameplay I strongly dislike as much as its plot and character development. I also only say VIII failed cause it hardly changed the genre except in terms of graphics and audio.
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My beef with saying you should focus on Squalls interactions with people, his interactions are the same across the board. It's always his distancing from people, in every case. Focusing on just that aspect of the story, you only see one side of squalls personality. For that matter, even in the grander scheme of things, you always see that side of his personality. Squall, and the rest of the cast, is painted as as extremely one-sided characters. No matter how good the premise of a character driven plot it won't be good if the characters driving it are no good.
Squall himself is complex though and I feel you may be glossing over that. Squall's interactions are amusing cause he generally says one thing and does another, exploring his inner thought we see he's more than just a jerk. He's actually quite complex and incredibly smart. He does his best to push people away but in his mind you listen to him try to justify it. He meets different people with different values and tries desperately to hold onto his own. You watch him slowly grow out of his defenses and begin to open up to other people. Its well done in my book.
As for the other characters, yes, I do agree they are all two dimensional and it was sad to see that since many of them see interesting. I feel the story could have gotten further had they put a little more thought into the rest of the cast. Though I do love the humor caused by VIII having one of the happiest and most optimistic casts who bounce back and forth with Squall's moody, serious attitude. :D
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Now, Laguna is probably the best developed character in the game. YOu see multiple sides of his personality through his interactions with people, something I can't say for the rest of the cast. Which is sad, cause I found Laguna himself generally unlikeable regardless of this fact. Though perhaps had they given the rest of the cast the same though in a multi-layered personality, I'd be able to agree with your assessment.
How can you not like Laguna? He's hilarious and his hopeless romanticism make him so charming. He's not far from characters like Locke and Zidane. Yes he's a bit of an idiot but that's where his humor comes in cause his relationship with Ward and Kiros is so amusing. He literally just stumbles along through life and somehow always manages to stay on top. His pursuit of his dreams made him interesting and though he near accomplished all the things he wanted in life, one can say he did more than he himself had thought was possible. He's really one of the most interesting characters in the game and I'm always surprised how often people forget about him.
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Though my main reason for responding is mention that you do not speak for me, as I started on the 16 bit era, and FF VIII was far from Mind blowing, in every respect. (Except for graphics and Rinoa's hotness.)
Fair enough and I apologize. For me it was to a certain extent though perhaps even "mind blowing" may be too strong of a word. More like pleasantly amused. ;)
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The GF system had some decent Ideas to it, the ability to augment your character by combining him with a GF. However, the FF VIII system took it to far, making it like FF VII in the fact it didn't matter which characters you used, the GF's were what made them exactly what they were. If the GF's were used more like Augments, as the Guardians of Wild Arms 2 were, the system would have been much better.
There is a lot of issues with the battle system but as I said, despite its munchkin-ness, I still had fun with it cause it was so radically different. Magic played a different role, acquiring it was amusing. The GF summons were very impressive the first time round... 80th time not so much but oh well... The syste was far from perfect but at least the game attempts to balance it out unlike other titles I could mention *cough*FFX*cough* with the leveling system and the end game bosses having auto kill GF abilities and the ability to eliminate magic.
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However, I will give this game a few deserved props.
The first thing that comes to mind is a lot of the Music of FF VIII was remarkable. Not near a big a fan as eyes on me as most, but so long as I'm not paying attention to the words, it's a decent listen, but the rest of the game had much better music.
Here I will disagree cause I find VIII's soundtrack to be mostly forgettable except for Eyes on Me and Libereli Fatali (sp?).
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And finally, the card game. I hate that damned thing with a passion, though had it not been for FF VIII starting that trend, we wouldn't be blessed with the amazingly deep and awesome cardgame of Xenosaga III. :love:
You're dead to me Neo Cracker... Triple Triad is like the best mini-game of all the FFs:p