I always figure it was for the final battle with Sephiroth so you can have one party have a dedicated Blue Mage besides your main.
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I always figure it was for the final battle with Sephiroth so you can have one party have a dedicated Blue Mage besides your main.
One of the enemy skill materias is miss able, so maybe they wanted to leave you with the ability to have 3 even if you missed the one in the ShinRa tower.
Yeah, that was I was going to suggest too.
i actualy think they never really intended for you to change out materia all the time, every time you change out characters, hence the reason everybody gets to fight in the final battle...
I think they did, considering the enormous amount of materia and how easy it is to exchange materia with other teammates, even if they aren't in your party.
I hate the chocobo breeding guy telling me I still have to wait when I breeded the chocobo, fed the new one, took it to the races to win 9 times in a row to get to S class, went and got 2 ultimate weapons (one being Tifa's which takes several mins b/c of the running around), and spending 30+ more mins waiting for the stupid zolom to use beta (probably spent over 3 hrs total waiting on that stupid snake).
Yeah, I really liked Sphere Break for giving a mini-game with a focus other than pure reflex testing.
He only uses Beta when he's at low health, and he only uses it as a counterattack. You have to get him to low health, and then attack him. He never uses it if you just wait.Quote:
I know, I use bolt3 to start of sending him to 6-700 hp left then sit there till he knocks someone out of the fight 10 mins later. I normally just find stuff to do on the internet while regen's up and keep an eye on the screen to see if he uses beta. I tried about 12+ times earlier I think before saying screw it I'll get it later and working on chocobos atm.
I hated trying to get all the legendary weapons for FFX. The things they made you do for the sigils...such torture!
Haha, I made a couple of threads about that very subject years ago in the FF7 forum. I took the same position - the outside of the very early game, Enemy Skills completely outclass magic materia, and later in the game even outclass most summons. Mighty Guard is a ridiculous spell to get in disc 1 and makes everything after that absurdly more easy.Quote:
Originally Posted by WK
Sphere Break.