Yurop
another truly retarded feature of the new Battle.net, btw. The one in WC3 may have sucked if you wanted to play a game with friends but at least you got to choose your regions. Why can't they just get it right without smurfing things up.
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Yurop
another truly retarded feature of the new Battle.net, btw. The one in WC3 may have sucked if you wanted to play a game with friends but at least you got to choose your regions. Why can't they just get it right without smurfing things up.
I wrote this on another forum...its mostly the main issues with SCII right now.
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Issues with SCII Custom Maps.
I had a bigger reply but for some reason the quick post thing closed out on me killing my entire post. In addition to more lag and RAM taken to run Bnet in the background...there is a big issue with Custom Maps. Me and Eric talked about this a couple times and this is basically the jist.
Basically its this...Starcraft II has a bad Map making system.
1.) Map Censoring
SC2Mapster Forums - General - General Chat - StarCraft II Inappropriate Content Policies - StarCraft 2 Maps - SC2Mapster.com
Map censoring, with words like God or somehow African being censored. Anything reportable can get you banned and lose 60 dollars. This means we have to make maps with so much more discretion.
StarCraft II
2.) Blizzard Police
They are going so far as to police them: Blizzard Deleting 'Inappropriate' StarCraft 2 Maps
Blizzard Community Manager Bashiok says this:
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“Because we can. Literally. We have a support department now of size and ability to enforce these types of things. It simply wasn’t possible when our in-game support used to consist of approximately 20 technical support agents. We’re working on improving our processes to ensure the map maker has more information on why their map was removed, right now it is a bit vague and has obviously led to this misunderstanding.”
Thread: http://forums.sc2mapster.com/general...m-bnet/?unread
Therefore, the entire custom map making community is in a freeze, nothing new or special is being made in fear of whats appropriate or not.
3.) Forced to publish on Battle.net.
Meaning you have to play these games while connected to internet. If for some reason BNet shuts down then you cannot play them anymore. This also means you cannot download off a site for a map that you want. You have to risk your map being put on BNet and also to play even single player Custom Maps, you have to be online.
This means even if we were to make our own maps (CCS and MK), we have to put it through BNet even if the intention is just for us to play it and risk your game.
4.) Finding Custom Maps
The current way to find things is through popularity (as in number of people joining). You cannot find them in any other way. Therefore games that are made first are on the top and newer maps are almost never found since they never got a chance to become 'popular'. The only other way is to 'search' and you cannot tell what map you downloaded before.
StarCraft II (the stupid part is people support blizzard anyways -_-).
5.) Finding PEOPLE to play them.
Just because you see a map on the list doesn't mean theres a game. If you click "Join a Game' and then click on a custom map, you might instead create a game instead. This is because all the maps you publish are on BNet and you just click on them in a list. That doesn't mean the game is actually made, just that the map is published. So you have to be LUCKY enough for someone to click on that same game to play with you. Therefore making new 'unpopular' games....never played.
In the old games when you create a game, no matter what it will appear at the top of the list...not anymore. Maps are published and hosted on BNet in a list. There no other way to join or create a game without looking at this list.
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Entire map making is at a standstill now due to bad software that they been working on for 7 years and draconian policies.
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Apparently another minus to map makers is that when you upload your map up to Battle.Net, you only upload it to the current reigon and not worldwide like the old games. So you have to ask someone from another region to help you out.
Yeah, I read about all that. It majorly sucks and if they don't fix it the whole multiplayer thing is gonna go down the drain. Why do they think people are still playing WC3? For the crappy skirmish mode? Might be going to back to that game if I can't play some fun custom maps on here.
I haven't even tried the multiplayer but it shocks me that there are any problems with it. The game has been in beta testing for something like two years? Blizzard is probably the only game developer I have explicit faith in, so I am confident it will be remedied.
The really, really funny thing is that the campaign mode wasn't availible for Beta, only the multiplayer part was.
And which part of the game has the most problems? The part they put into Beta.
Of course, these complaints have been made continuously since the Beta came out. Blizzard continued to ignore them (although I think we are seeing a lot of influence from Activision). The patch ups they are working on right now (like trying to reintroduce chat channels) are badly executed patch up attempts.
End note: Starcraft II is awesome. Battle.net 2.0 is a massive failure.
I haven't played WoW but from the story, ret-cons, bad business decisions and etc they did and that i hear of from my friends, i am surprised there are still people that believe in them..D:
They aren't that godlike guys. Even the single player was only so-so imo compared to other RTSs that have been out, its just that they have the Starcraft name that it got so many positive reviews and support from players.
From all of my time playing WoW I was very impressed with how they handle themselves. They made mistakes, but what always endeared themselves to me was that they usually admitted they were wrong and fixed things themselves.
It's quite possible that Starcraft doesn't stack up against other RTS titles for RTS fans, but to people who are lukewarm for the genre it is typically much more enjoyable. It's not hard to imagine that RTS fans and the general gaming population would look for different things in a game.Quote:
Even the single player was only so-so imo compared to other RTSs that have been out,
Thats not even the point i was trying to make. Not to mention the fact that Dawn of War II did a better single player leveling up thing, it just wasnt a war story. The original Starcraft is awesome, it was an actual believable war story. Now, despite Blizzard lying to us saying that there will be multiple paths that influence your teammates on the ship...it is:
Warning => Lots of spoilers and SC Lore.
(SPOILER) Its more of some guy drinking the entire game, trying (very weakly) to fight against Mengsk doing merc jobs.
Tassadar isn't dead, the Overmind isn't evil, Kerrigan the lady who killed all your friends is the savior of everyone and somehow magically we can reverse infestation (why don't we use this artifact more on other infested terrans?). Also, Stukov from Brood War isn't dead too in terms of canon...
They turned this somewhat into a love story and not really a war story. What happened to the hate that Raynor had in that cutscene after Kerrigan killed Fenix(to which i have to say, why isn't he even mentioned)? Why did he go, I love Kerrigan, to skeptism(Brood War), to HATE, back to suddenly love despite you know, murdering someone he was close to in cold blood?
It was average at best. The gameplay for single player was much more interactive than the first but the story was extremely lacking. I don't know how you felt when the credits were done, but for many of my friends it was like 'that was it?'
Also the lack of insight on characters that were ONLY introduced in the mangas...yet canon.
tl ; dr it was only average at best. Not because i am a huge RTS fan, but because it really mediocore...unlike the first iteration of the game in terms of plot.
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On WoW i havent played it but i have played WCIII..and i cannot relate to many WoW players due to the many ret-cons. There were two things in the story that stuck out to me that this blizzard is not the same as before ...
(SPOILER) That illidan is not some guy who tries to do good but ends up in sad and bad situations like he was in WCIII. He is some ruthless dictator that depsite freeing the people in Draenor in WCIII, enslaves them again in WoW...makes total sense.
And also...this one line at the end of WoW: WotLK... "There should always be a Lich King!!!" (cuz you know otherwise the Undead run rampant and are apparently MORE dangerous).
So why the hell did we kill him!?!?!?
If anything...as WoW went on i lost more and more interest in Blizzard's ability to write good believable stories.
The singleplayer in the first game is much better. The only reason they can actually get away with this 3-game thing is because the first game was such a success, partly because it actually had a good singleplayer story (which is because you get to see all 3 sides of the conflict instead of doing lame mercenary jobs all the time).
I like the multiplayer much better than the singleplayer, but that's mainly just because I've been waiting for years to play SC1 at a decent resolution and being able to select more than 12 units at the same time.
today on the StarCraft II Updater:
StarCraft II: Wings of Liberty - Patch 1.0.3
Bug Fixes
Fixed an issue preventing some players from accessing offline play from the login screen.
see they do listen, to the reasonable stuff anyway...
Don't get your hopes up. The current Dota maps suck balls.
I'm playing the game on normal first time through (don't feel like having to go psycho nuts trying to play it and also on my laptop so touchpad controls = not as good) I'm currently attempting the first mission in the crystal from Zeratuul but I need some help. So I don't spoil the game for those not this far in yet: (SPOILER)I've killed the 3 hatcheries (optional objective) and I've gotten the 3 shrines, however when you have 2 minutes to get Zeratuul to the last objective with whole armies of Zerg after you, what is the best technique to use, I have something like 6 stalkers left and Zeratuul there seems little point in trying to void prison and stealth kill since there are so many enemies present after Kerrigan summons them And whenever I try to rush through I end up being stalked by overlords and swarmed. What advice do you guys have for me completing this mission?
Loving the FMVs in this game the storyline is quite something though I couldn't stand playing it in low specs anymore and bumped it up to medium causing my laptop to lag a little when playing battles (another reason I won't do hard atm)
I recall doing a lot of mad rushing. If memory serves there are a series of roadblocks you can blink past instead of destroying, thus slowing the Zerg. Zeratul an your stalkers move just as fast as the zerg as far as I know, so if you use blink liberally you should stay ahead.