The Phantom Peg.
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Anyone get bored of this game as quickly as I did? I haven't even got to mission 11 yet.
I'm further than that but I have been struggling for a while. So repetitive, so grindy, so unfocussed. You know that criticism of Ubisoft open worlds where there's tons of 'stuff' to do but almost nothing you care about? MGSV is like that except you have to sit through a lot more helicopter insertions. Here's a fun game: from one platform of Mother Base, tell your helicopter to take you to a different platform. Time how long it takes you to get there. My record so far is 'a cup of tea and a half'.
i'm at mission 15 but it's not because i am bored of it. It's because I have so much fun with side ops. I've played for like 70 hours now.
Is it true that the game really has no ending, that it just abruptly ends?
Never played a Metal Gear before, and I still don't really see the allure of MGSV. I don't reside under a rock, I'm well aware of the acclaim that it is receiving, but there is still nothing about it that does much for me. I'll probably get it when it's cheap in a year or so, and we'll see then, but I'm not really much of a stealthy gamer. It's completely possible I'll feel like a total idiot and fall for the game once I sink my teeth into it. But right now I just feel like there are more interesting games out there for me.
I'd get Mad Max before I would get MGSV.
Pretty sure Konami releasing him has a little to do with it as a way to stick it to the company for getting rid of their main money maker. That, and it's a Kojima game. It was pretty much guaranteed critical acclaim.
Back in my day if you tried to pull that trout you'd be surrounded by guards in no time flat and get your ass beat! Games were so much better when I was younger and less cynical.
Actually that still happens in this game and in that particular mission. The "Destroy Five Armored Vehicles" mission is a bitch, especially since halfway through it, they drop a rescue mission and a retrieve a secret weapon side op on you as well.
My favorite thing to do in the mission is to block the road with a truck and then sneak behind the vehicles and Fulton them out of the mission zone. Absolutely hilarious. :wcanoe:
So... it's not as bad as MGS4 where you could run around like Rambo and it wouldn't do jack trout to you?
You will die quite a bit in this game, in fact you get a "pity gift" if you die too often in a mission. You can still Rambo it, but you have to be smart about it because guards will swarm you quickly. You're not so much hiding around the hot zone as fleeing it if you get spotted or caught. There is also no radar except for Marking and that's only useful if you're good about researching the areas you're infiltrating; or if you have D.D., who is a tad bit too convenient and can be a crutch character, along with Quiet, if you let them.
Another element not mentioned too often unless you watched all the Game Conference trailers is that enemies will evolve to counter your tactics. Do most of your missions at night? Suddenly they all start using Night-vision goggles. Like doing head shots with the tranq gun? They'll start wearing helmets that deflect tranq rounds and alert them. Rambo a lot? Riot Shields and full body armor with upgraded machine guns that will tear you apart. You really have to mix it up sometimes to keep the enemies on their toes or they will do it to you. Also Rocket Launcers, sniper rifles, and armored vehicles become common not too long into the game. The enemy A.I. is much smarter and work well as units, so getting spotted can mean certain death since they'll use suppressing fire to keep you pinned down so they can either send heavily armored guards to put you out of your misery or have their snipers move to a better position to pick you off. You don't have much health either, so yeah... death comes pretty quickly if you play stupid. The game's strength really isn't so much that it's a sandbox MGS game, it's the fact the enemy A.I. really does evolve with you.
John Rambo actually only killed one person in the first movie.
No. There's actually two endings aside from the third one that got cut. There is a plot point that remained unresolved though.It's real, but it got pulled, presumably due to the Kojima issue. They finished some of it and you can see it on YouTube. It also resolved that missing plot point.
Also, can confirm that my love of headshots and shooting people was punished with every soldier being equipped with helmets and riot shields. Not that I stopped doing either of those things, mind you.
Just gotta wait till they turn around so you can shoot them in the face