I'M ON EXPERT GRID!!!!!!!!!!!!!!!!!!!!!!!!!!! :mad:
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I'M ON EXPERT GRID!!!!!!!!!!!!!!!!!!!!!!!!!!! :mad:
Ok. This is how I beat the bugger (funny word). I had Rikku out almost all the time. She has them Al Bhed potions I like. Keep hitting the thing and use Al Bhed potions to heal(2000hp, you should have a lot. If not... oh well.)/cure statis stuff. I beat him after like 2 times.
If you say so, not that your faunt was bright enough to make out anyways, but............ I feel your pain Kathryn, or, at least I did at one time.
If your still stuck, I found it best to move away weneva he inhaled as the poisen breath always killed me. Delay attack also helped cos u can get away sooner. Wen he inhales he just pulls back his head and doesnt attack. I was stuck on him and restarted the game. Good luck
I've got it, I've finally got it...
Go out to wal-mart, buy a big bag of... marbles (yah thats it) and go home once you get home, wait for your dad to say he wants you to build a fence fot the garden, and keep the hammer. Then go play FFX, and once you get to Evrae, take out the hammer and smash the T.V.
Sure the T.V. will be broken, but at least you beat the dragon. :)
beat evrae buy just using phoenix downs on it! easy as that
No you don't. Not in this fight anyway. You use Phoenix Downs in Bevelle when you fight it.Quote:
Originally Posted by moogle
now I neeed HELP IN BEVELLE TRIAL!!!!!!!!!!!! :cry:
If you mean the Bevelle Cloister of trials, there is a quick guide here
Those links never work though.
Oh yeah. Well there is one on gamefaqs.
It works perfectly well, and very easily in a browser with tabs.
rightclick+copy, new tab (or window if in a tabsless browser) paste. Or even in this window, if you have plenty of pipe and can reload pages in a snap.
but, if anyone ever complains about that, it's because they're just lazy.
(we've lived with the geocities thing for YEARS, and it's the exact same)
nice map you found. I like the way it doesn't hardly resemble the cloister at all:D but it beats ascii art, at least^_^
I tried that it didn't work
i first got all of my overdrives up. i had rikku, lulu and Kimari out for special resons. Rikku=he can move the ship back and forth,Al Bhed potions
Lulu=she can cast spells if you are out-of-range
Kimari=high HP
i killed Evera in 2 trys.you should beat him(or her) easily ! ! ! ! !
It LoLQuote:
Originally Posted by lulusgirl
Anyway, lulusgirl, we're talking about Bevelle now. Kathryn needs help with the trials.
Kathryn, I can tell you what's in my strategy guide, but it might not help you much because you can't see the pictures. Anyways:
BEVELLE TRIALS
1. Go past the first Glyph turning. At the second junction, the arrow will point alternately to the left and right, press X once it points to the western niche. Take the Bevelle Sphere and push the pedestal back onto the platform. Your next destination is the niche opposite. Press X several times once the Glyph arrow points towards the screen and you'll turn around and travel bavk to the south. At the first turn-off, stop the Glyph arrow as it points to the left, causing you to move to the Eastern niche. Insert the sphere into the recess in the wall, activating the main walk-way on the middle level. Take platform the to the southern Glyph on this level, and turn downwards.
2. Turn left on the next level (you'll remain on the middle level). Go past the first turning, and turn right at the second. If you keep going straight ahead by mistake, you'll simply find yourself travelling in a circle. Remove the Glyph Sphere from the wall, and insert into the pedestal. Set off again, and turn right at the next (north-eastern) junction. Remove the Bevelle Sphere from the pedestal and insert it into the recess at the end of this corrider. The wall will then open up, allowing you to remove the Destruction Sphere.
3. Insert the Destruction Sphere into the pedestal. Next remove the Bevelle Sphere from the wall, and insert it into the pedestal as well. Now travel back to the point where you previously removed the Glyph Sphere from the wall, and insert the destruction sphere. This will open up a passageway at the end of the corridor, South of your current position. Before heading in that direction, you'll need a second Bevelle Sphere. Travel to the first intersection on this level, where you'll stop automatically. Now head right towards the lowest level, where you'll find a Bevelle Sphere. Take it back up to the middle level. There will be a platform obstructing your path, but you need simply to push the pedestal to the other side and continue on your way. You must now leave the walkways.
Climb the stairs and insert the Bevelle Sphere into the recess in the wall. Take the HP Sphere from the chest on the right. The chest will vanish, leaving a glowing switch in its place. Step on the switch to make the pedestal appear. Turn around and push the pedestal towards the left of the screen on to the platform. Step onto the platformand you will be carried over to a chest containing a Knight Lance. Aswell as being one of the six keys to (SPOILER)Anima, Kimahri will find this weapon rather useful. Head north to exit the trials and witness Yuna recieving a new Aeon.