THROUGH FIRE, JUSTICE IS SERVED!
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THROUGH FIRE, JUSTICE IS SERVED!
Gunstar Heroes with less shooting, more platform action.
I'm sure I still have the N64 rom somewhere, I could send you it if I could find it.
Your basic method of offense and defense is to grab things. Grab enemies and throw them into the ground, into spikes, into fire, into each other. Grab laser blasts that are shot at you to disintegrate them or turn them into health crystals. Grab incoming missiles and throw them back at the enemy. Grab a giant's fist and redirect his punch into his own face. Why are you hitting yourself, Migen?
And once you've grabbed something, you can shake it. Shake enemies to get health crystals or money crystals. Shake those missiles to make them bigger to deal even more damage. Shake switches to make a path or cause other phenomena to occur. Shake elastic branches to slingshot yourself around. There's a gun that you can grab; shake it to make it fire in three directions.
Then there's the pot that occasionally appears. You can throw items into it and then shake it to combine the items. Flowers combine to form a shuriken, shurikens combine to form a boomerang, small bombs combine to form a large bomb, etc. In one level, you even have an opportunity to throw jetpack soldiers into the pot and form a huge one that you can ride around on.
And that's just the primary stuff. On top of all that, you have all the crazy cool stuff that goes along with every great Treasure game: gigantic psychedelic bosses, wacky comedy, dodgeball matches, missile-surfing, ghost-collecting, tricycle-riding, bee-riding, ostrich-riding... There are many things you can ride.
HOW COULD I LOSE TO YOUUUUU
Yeah, you covered it way better than I could, but then I'm lazy.
Plus Marina looks rather like a robotic nurse.
Treasure wins.
It's not like I was being serious...I just can't get the rom to work properly. x)Quote:
Originally Posted by Lindy
People are losing interest in them because they get repetitive quickly, and they all seem to play the same, no matter the title.
Actually, I think it's the other way around...people like repetition...otherwise people wouldn't be getting all whiny over the gameplay alterations in FFXII.Quote:
Originally Posted by Twilight Paladin
Change incites fear, but for me IT EXCITES!
If anything the Mario re-releases show that they can still be a huge hit, however not in the main generation consoles. 2-D still reigns in platformers and i hope innovation keeps comming, yet at the same time old games still get released as long as they are pretty solid.
jak series r the best