Quote:
Originally Posted by Flare_Cross
i think the battles in FF aren't like they seem. I'm not sure they all stand there in line in from of a huge monster and they are all there receiving almost every blast without noticing it... i guess the battles are more....
But it is a fact that we see it this way. I did notice that characters in FF VI changed expression when they are hit and kneel down when they are near death. Also in FF X-2, the girls will yell if they are hit if i remember correctly. So it is a possible that they notice they are hit and Square is trying to make it as realistic as possible.
Quote:
Originally Posted by Flare_Cross
i don't really know the word i'm searching but let's say figurative("au figuré" pour ceux qui comprennent ce qui écrit dans la parenthèse), or imaginative. The battles are real in their world but they may not appear like they are(for us). The numbers are ways to see the way it turns out... so even thought in the game every hit does damage in their world the target could have dodged it or blocked it... the way we see their world's battle is a better to add imagination and possibility then just hit like in Zelda or Devil May Cry or whatever.... someone understands?
Maybe. Like Squall got a scar after being slash by Seifer in the opening FMV and never had another one after being slash by Seifer again in the later part of the game.
So the opening FMV fight scene is considered the "real" battle while the later encounter is consider as the "imaginative" battle? So when Squall slash Seifer with his gunblade for 50 damage doesn't actually mean Squall actually slash Seifer with his gunblade or else it is possible that Squall might leave another scar for Seifer or worse, Squall chopped off one of Seifer's limbs. So Seifer dodged or blocked Squall's attack in the "real" battle. So where or why do the 50 damage appear? If Seifer dodged or blocked the attack, he won't get hurt or maybe Squall did hit Seifer but not enough to cause serious injuries? Or dodging or blocking an attack will cause serious injuries to one. But if that is the case, what is the point of dodging and blocking? We all know that and attack might "miss" in the FF games and "miss" mean 0 damage done.
But let's look at the FMV, Squall slashed Seifer on the face
once and left a deep scar. So if the first 50 damage dealing attack aren't enough to cause serious injuries, maybe the next few attacks will be enough to leave multiple scars or loss of limbs to Seifer in the "real" battle and numbers pop up in the "imaginative" battle?
And if the "real" battle turned out to be something like Kingdom Hearts which you can dodge, block, run and evade attack and at the same time attack your enemies with no numbers pooping out, well I will say that is pretty realistic. But we got Sora surviving attacks from an oversized sword enough to split a cow to two pieces in one slash and Sora staying in one piece after a slivered hair one winged angel wielding a nine foot long sword does a frenzy of standing and leaping blows at Sora.