Originally Posted by Kalinda
As I write this, I have just finished FFVII.. well, a few hours ago.. but yes.
I'm not sure if I really agree or not... that is, I expected another twist or something to be revealed before the final battle.. but nothing really happened. I don't think I was outright upset about it.. but now that you mention how much better it could've been (a quest for Holy, another twist, etc), I do feel slightly disappointed.
I was around level 70 when I fought SafterSephy.. and I thought he was a challenge, although I won on my first try - Thank you, Megaelixars and X-Potions! I didn't have KotR or Omnislash or any of this uber stuff you people keep mentioning. I assume you have to go out of your way to get that stuff, so obviously Square made the boss difficult based on the assumption that you didn't do all that extra shizzle. This is certainly true if you have to beat one of those uber hard optional bosses to gain either of those things. So if you're willing to spend the extra time, of course the boss will be easier.
I guess I liked the ending. I didn't have a huge amount of trouble understanding it... although I did skip off to Game FAQs and read the plot analysis when I was done. I was annoyed to learn that there were three secret scenes which fill in the game's bvackstory. Vincent's was the only one I got during the game (it's understandably secret - he's an optional character). The others probably should've been explained as part of the main story, though.. I missed them and they fill in some things I really didn't get.
On the whole it was very good, though. Since I played FFX and X-2 before it, I had forgotten how good having the ol world map was.. as well as other "old schooly" elements. Yeah.. been a while since I played FFVI, too :P