It's business, your idea is bound to be taken and copied, even morphed sooner or later. Keeping it to yourself is like being spoilt. Sony may have gotten it from the small companies too, who knows.
Printable View
It's business, your idea is bound to be taken and copied, even morphed sooner or later. Keeping it to yourself is like being spoilt. Sony may have gotten it from the small companies too, who knows.
Magnavox Odyssey was the first video game system ever created, created by Ralph Baer and two other guys. And had nothing to do with Nintendo.
(I think this is the very first.)
Quote:
Originally Posted by DeathKnight
are you illiterate or something?
There are loads of gaming and other similar companies who do that type of stuff. The point is that nintendo didn't invent it, they stole it too, so your well loved, innocent nintendo are just as bad as sony's supposed acts.
Every gaming company steals from another.
"Sony stole from Nintendo."
"Nintendo stole from Sony."
"Microsoft stole from Apple."
We get the smurfing point. Why don't you move on to something different which won't lost any points for you. The thought that company A stole from company B is old and tired and doesn't win any points for your arguments. So what if Nintendo stole that idea, and vice versa. It helps with the gaming experience, does it not? That's all that matters, not whether if it was stolen or not.
The only reason sony has been successful so far is that they wait for everyone else to release there new stuff......They copy and improve what other companys and blow them out of the water.
nothing new PS1 copyed a ton from Sega Saturn, and PS2 copyed a TON from Dreamcast, and now the PS3 is copying Wii and 360.
And becuase they are copying all systems I am going to buy and PS3 and only a PS3 becuase it will have the same fetures as WII and 360 but slightly inproved.
The vibration function has always been crap on any consoles anyway. OOOOHH wow i feel a slight rumbling sensation when i chop a person up. It doesnt really do anything to make it feel more realistic or exciting to me anyway so im happy. Makes the controller much lighter too.Quote:
Originally Posted by Cid
It's not like all consoles created after PS1 didn't copy the Sony controller to an extent.
But the PS1 Controller is like, the SNES controller! :O Of course, there's no rule against copying someone who copied someone. And I happen to like the Sony's version of the SNES controller, so I don't really think it's bad that Sony uses some tiny ideas from other companies. Because, after-all, they are good ideas. Except the tilting sensor one. That was stupid. :mad:Quote:
Originally Posted by Old Manus
I love you.
:D Old Manus loves me!
Edit: I noticed that simply pointing out that Old Manus loves me would be spam, so I will add more comments of my opinionated amazingness. Personally, I am dissapointed that the new PS3 controller is just a plain old Dual Shock controller with a motion sensor and an extra button. At least make it silver! >=O
Bladen: Both the nunchaku and the remote of the Wii controller have a handle grip shape to them, so no worries. I was playing with it today and it felt really good.
I figured out a few days ago that the PS3 controller actually DOES have triggers... so I retract my statement about that being one of its pitfalls.
After a couple days, I'm feeling a lot better about the PS3 controller having a tilt sensor in it. I was just being rash and crazy when I first heard it since it came out of left field. Haha. I don't hate Sony. I was just kidding.
Alos, I am going to side with Joel that the Dual Shock D-pad is textured and set in a way that it feels less comfortable than the Xbox d-pad (the GCN +Control Pad was pretty much never used... and it totally sucked, so we don't need to bring that in). Because only little portions pop out of the shell for each direction, and because of the rough texture of it, if you are using it intensely (such as during a fighting game), it can really wear your skin down. It's not quite as bad as the Dreamcast's super-raised pad, but I think a traditional cross pad is better than the one on the Dual Shock.
http://ps3control.ytmnd.com/
xD
Anyway, just watching this made me realize that using the tilting sensors on the PS3 controller WILL make you look silly.
I looked at a video of how the game is using the tilt sensor controller, and I suppose it is pretty cool. o.o However, I still think it may have been meant as a come-back to Nintendo's controller. Why would they have to point out that you DON'T put stuff on the TV? o_O
Yah I saw that part too... but the fact of the matter is, Sony is taking the sensor bar on the TV out of context. The sensor bar isn't for the motion/tilt detection, its for the pointing (lightgun/mouse), which the PS3 controller definantly doesn't have... XDQuote:
Originally Posted by Kentarou
But thats Sony for you, they try to manipulate their consumer's understanding of the products, to their advantage.
At least I am no longer fooled by them, as I used to be.:rolleyes2