we have four players and the dm...we dont have standard roles though..
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we have four players and the dm...we dont have standard roles though..
Clerics are considered to be some of the most powerful classes in the game. Ever hear of CoDzilla? Cleric or Druid-zilla? It says essentially a well-built Cleric or Druid wins D&D. Clerics can buff themselves up to be a better front-liner than the fighter, they can heal, they can blast (especially with anything that comes out of Complete Divine, a.k.a. the book of unadulterated cheese), the only thing they really can't do is skill monkey, unless you play a Cloistered Cleric with the Kobold Domain.
My Clerics always focus more on anihalting the enemy before I need ot heal an epic Cleric could take on an army by himself, even an above 10 Cleric can take out a fair chunk of baddies, my Cleric in the only non sporadic and planned out cmapign is level 12, and can take out a good portion of an army using Blade Barrier and Flame Strike, along with Slay Living and Harm for up close and personal, and Holy Smite/Unholy Blight for Evil/Good groups, and for archers just Air walk over them and cast a horizontal wind wall underneath of you, they cant hit you and you are free to rain death upon their heads.
Hey, i just started my cleric.
Then again, she was a 5th level barbarian before...
I would play pen and paper RPGs with my friend back when I was in High School
Online mudding > any DM. I say this cause I never did the PnP thing. Small town, no friends that were into that :( I was too uncool to play Pen and Papers :(
yah that sucks
YAY!! Get to play my druid now w00t!!
Well, the largest group i have ever been in was 4 people, 1 DM, a wizard, barbarian, and a rogue(me ^ ^)
I love rogues, prolly could beat clerics, but im not that well versed in D&D and classes, so what do i know?
Heh, one of my first experiences was at lvl 1 meeting a chain demon, who then tried to kill me outside the tavern, and the guards took 19 rounds to get to the stinkin place! They always had to check the book... I had no idea of chain demons, and i had a pretty good diplomacy for my level, so i decided to talk to him.
In short, that was a BAD idea:eek:
aren't chain demons a bit much for 1st lvl?
One chain demon would wipe a 1st level party out. Several would be a nightmare.
Anyway, as far as rogues vs. clerics. If the rogue got the jump on the cleric, then maybe, just MAYBE it could take the cleric down. Except probably not.
Clerics generally gain about 1 point of AC from dexterity. That's plenty for their eventual adamantine fullplate. So they don't lose much flat-footed, and a sneak attack is just slightly more likely to hit than a normal attack.
If the rogue gets the jump on the cleric and remains hidden enough to take the cleric down over several rounds, then the rogue wins. Unless the rogue is a UMD whore (high points in Use Magic Device and loaded down with scrolls and wands). That's the best situation for the rogue, but the cleric might still win.
A high level cleric spends one round buffing themselves, and the next round leveling Tokyo (putting the "C" in the term CoDzilla). In a straight fight, they will dominate a rogue. And a straight fight is what you're going to get after the rogue makes his first sneak attack.
I started playing D&D in 1980 when the hardcover manuals first came out. My most memorable adventure was when me and 7 other people went through an adventure called Vault of the Drow, released by TSR, the former owner of D&D. I had a 14th level Paladin and I was the only one to make it out alive :mad:
I've never had a character die...though my ninja was at -2 once.
My boyfriend is a ruthless DM. :(