Well, for now blind experimentation is all we have. We need someone to take this map and come up with events that will happen there. First of all, where will the character start? Remember that this can be changed later, but within the convention hall, where should the main character start?
From there, how does he get into the convention, how does he get around there, will there be optional things that can happen? If you trip over a rock, does a door open? That kind of thing. When thats decided, then we can work out what exactly goes on. And then we can work out the various musics and graphics we need. And then we can start programming it. Well... technically we can start programming it now, all the programmers need to do is make a engine... oh wait, I'm the only programmer... heh... I'll work on that. But I doubt I'll have the time or mental capacity to do anything else during that time aside from any homework and my basic routine. So I need you guys to help come up with everything else. If in a couple weeks, the engine is not finished, or not started, or something like that, we'll use RMXP or 2k3, whichever I can get my hands on for free.
So, until then... let me shed some light as to the personalities I had in mind. I'll give them names just to be more interesting, these don't have to stick, and probably shouldn't. First of all, Mr. A (Alfred), the "main character" if there is one, is a childhood friend of Mr. D (Danish), the spaceman.
Danish was invited by aliens, or time travelers (haven't decided, could be anyone) to go solve a problem they've had somewhere. He was told he could bring some friends. So he's using a shuttlecraft as transport to go find his best friend Alfred, so as to go solve the problem. (I haven't come up with why they would want some random adolescent from the past to go solve a problem, or what problem it is, could be anything).
Alfred is also friends with Mr. B, or Benny. Benny is an incredibly thin man, wirey to the point where its impressive he can stand properly (though doesn't need to be exaderated that much). But the important thing is, Benny is a geek. He's a geek of all geeks, he's a computer nerd, he uses Linux, he does networking for a living, and he knows hardware pretty well. He could code this game entirely by himself if only he wanted to... (based on a friend of mine I must say, and I've been trying to get him to help with this project) His skill is Technobabble, I'll describe that later.
Anyway, Alfred is just the type of geek who tries a bit of everything. He's into video games, computing, little bit of programming, and also into wargaming, roleplaying, and all that other fun stuff. His skill is TechnoMagic, and he's based quite a lot off of myself.
The GM, Mr. C, or we'll call him Calvin, is at heart a mage in a trenchcoat, that uses Katars and Katanas.
Lets get some new characters too. We'll say we got Mr. E (Edmund), Danish's brother who snuck aboard the shuttle and now will not leave.
Lets say we got Ms. F (Fran), who's just a random girl from the convention who wears cat ears. Lets say she somehow got cursed, and now Is a catgirl. I've always wanted a story like that...
Then a man from the future. He might actually make a better badguy. But lets say he's Mr. G (Ganson), who dual wields sub-machine guns, and also uses TechnoMagic.
Then a friend of Alfred's who is now much older in the later timeline. Mr. H, or Hank, who uses a medieval sword, and a sniper rifle. Along with an energy shield.
I was thinking of several other characters as well, but those can be added as necessary. I think this is a good list for now.
I was also thinking that at some point there will be demons. Big nasty demonic creatures that can only be harmed by swords. Because thats the only thing that can kill a demon, is a sword. Any character can use a gun, and they are mostly more powerful, but they're completely useless against demons, which later in the game will become the true enemy.