That time FF IX had a plot moment that blew FF X out of the smurfing water.
So pretty much the entirety of FF IX. :smug:
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That time FF IX had a plot moment that blew FF X out of the smurfing water.
So pretty much the entirety of FF IX. :smug:
Depends on the oversight ability of the creators to the game. There are noticeable plot errors but not so much that it deviates from the fun and purpose of the game.
Yes, Gargant/Fossil Roo was just the best thing ever.
Blech.
(SPOILER)To be fair it took me about two minutes to come up with a part of FFIX I really disliked
We all have our opinions and ideas of it. I know there's some games I haven't/won't play.
I normally don't care about stories in games, but there are some points in some of them that got my goat.
1. FFVIII: Everyone came from the same orphanage....WTF? They kinda made it clear that these guys didn't really know each other that well earlier in the game if I recall correctly, then this happens.
2. Mega Man X6: Zero just randomly comes back from the dead. This is egregious especially because in X5, Zero was cut in half and sent to outer space, kinda like Frieza from DBZ. But then X6 comes out, which apparently takes place mere weeks after X5, and Zero is back. He apparently somehow put himself back together in that time like it was nothing! What the hell?! Sure, he's a robot, but the way Capcom explained the whole thing just made it seem as if he's some type of god or something.
3. This one didn't really bother me, although I got a good laugh from it. Star Ocean 3's whole world is basically a video game, as explained by a plot point that happens waaaaay late into it. So it's basically a video game about a video game. :p
4. Star Ocean 4: THE ENTIRE. GODDAMN. GAME. Hated it. It's still on my "worst RPGs ever" list. And not just for the story either.
5. Grandia 3: Grandia 3 started out with a young man looking for his hero, an airplane pilot named Captain Schmidt. The game made it seem as if that was the mission for the whole game, but you actually find him at about 3 hours into it. The story was pretty interesting when it was about that. After that the story becomes a typical clustersmurf of cliches and lame plot twists. Sad to say, when this happened, I kinda expected it. It IS a Squenix game, and all.
6. MGS. Not that MGS ever had a good story in the first place; the fact that people are arguing about how crappy the story is are pretty much proving my point.
7. Mega Man Legends games: Taken on their own, the MML games have pretty damn good stories. The problem is that Capcom confirmed that these games take place after the year 8000 (or centuries after the Zero series). I find that really lame and hard to believe, since the technology in the MML games is pretty primitive compared to what's in, say, the X games. Maybe it's supposed to be the world after so many years of advanced technology, and people taking it for granted, which would kind of make sense. Another thing is that by the time the events of Zero happened, the world was overtaken by robots. In MML, the humans are actually artificial humans called Carbons. I don't remember if they really explained how they came about (possibly in the Japanese versions, I can't really recall right now) but it seems to me as if Capcom meant these to be in their own timeline, and just made up the fact later that they take place waaaaay after Zero.
The old world is locked away in ruins, and the Carbons are slowly digging up the past. That's why their technology is so primitive. They started out primitive and working their way up.
By the Zero series, aren't there still humans, but they are few and dying as the robots take over? So at some point, they managed to save one human from the robotic chaos on Earth and take him to the Moon and name him Master. Somehow, Elysium was able to lock away the past or the "Old System" so the new human race called Carbons can leave peacefully. Too bad curiosity is getting the better of them, because they keep opening up the ruins and slowly finding their technology.
I'm sure Mega Man Legends 3 would have given us more on the story of the Old System, as that's what Legends 2 so kindly brought that up for the cliffhanger.
I don't know about Reaverbots. Elysium seems to have made them to act as guardians of the Old System so the Carbons don't wake them up. But from details of Legends 3: Prototype claim that Reaverbots were falling from the sky and attacking Carbons, so that makes me think the Old System have their own Reaverbot faction. Curious.
Science can be cyclical. Europe was in a dark age until the Church started disseminating their translations of ancient greek texts on mathematics, navigation, astronomy, etc. At the end of MM1, you start seeing the hieroglyphs of what used to be and I think the timeline comes into perspective a bit.
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FFXIII: The whole thing has a fairytale ending. Nobody caves. Not a single one of the playable cast becomes a Cie'th. This would have had a major impact on emotional levels when playing the game and would have been a cruel yet fantastic twist of events to the storyline.
FFXIII-2: The ending itself is a joke.
FFVIII: Time Kompression is the part that irked me, rather than the orphan thing. The orphan thing I could see as vaguely possible at a stretch, but time kompression made no sense to me at all. How could some places be accessable while others were not? This bugged the crap out of me.
There are undoubtedly a lot of other plot points that have bugged me over the years, but from this thread these are the ones that are sticking in my mind.
Worse still, the "fake-out" with Sazh. I call it that because I don't think anyone was fooled by it. Had it actually gone through and occurred, it would have been a momentous occasion, and very deep and moving for a lot of people. But Square no longer has the guts to do something like that, and the entire scene just falls apart.
I think the secret ending was even worse. Great job guys, you just ruined any depth or meaning you had given to Caius's character. Not to mention the obvious question: If a mortal survived it, how can it be enough to kill a god?Quote:
FFXIII-2: The ending itself is a joke.
The fact Tinctures or Ether are still on sale in FFVI one thousand years after magic ceased to exist. Heck, that's a long time to keep them on the market for no reason.
What about Mario? He's either a moron or the Princess is one, because they never seem to learn a damn thing.
http://anticache.img7.joyreactor.com...et-909247.jpeg
Everyone knows Peach loves the Koopa.......
Well just put it this way. In Sunshine, Bowser Jr. claimed to be her son with Bowser and she ddin't know if it was true or not.
She needs to lay off the Peach Schnapps! How does a woman not remember giving birth?