see, i told u the ffVI challenge would be a cakewalk in comparison :p ...
Congratulations by the way :D
Think u will beat Seymour flux? :tongue:
EDIT- Actually u will have Yojimbo by then :cool:
see, i told u the ffVI challenge would be a cakewalk in comparison :p ...
Congratulations by the way :D
Think u will beat Seymour flux? :tongue:
EDIT- Actually u will have Yojimbo by then :cool:
The thing is, the Final Fantasy VI Low Level challenge was sort of based on skill, the ability to prepare perfectly and pull of crazy wins through good planning and thinking of good strategies. This challenge is based on persistence and luck. I think I've discovered why this challenge has never been done before. The wedding and bevelle highbridge Seymour were... Well, lets just say, they could almost be considered impossible.
Hmmm... I'm not sure what I should do, I was reading through some regular No Sphere Grid guides on GameFAQs and I just found out when I get to Sanctuary Keeper the challenge will become impossible. Why? Because he has initiative every time, and he opens the battle with photon wings, every time. This means, big damage, incapable of missing, on all party members. No one can survive it with base stats. It's discouraging that I put so much time into this and now I realize there is going to be a part I will not be able to pass. I'm not sure whether to make an initiative weapon just for this one battle, or just to full on call it quits. I'm not too into the idea of making an initiative weapon, because it breaks the rules. Well, I guess we all know why no one has completed the NSGIENC game...It's impossible.
Atleast it's possible. And I'm sure the whole challange is. :)
Nope, not possible, this is what I referred to earlier in the thread, somewhere where first strike will be necessary. Without it there is no way to survive, I'll never even get one turn no matter how many times I fight him.
****!!! Which battle?
Quote:
Originally Posted by Necronopticous
D-A-M-N... (I didn't check out the edited stuff.)
...:eep:
...:eep:
...:eep:
...:eep:
...:eep:
...What about a challange where you only cuztomise 1 weapon trough the whole game? :)
NSGIE1C
Well, as far as I'm concerned I'm going to get to the part where I fight Sanctuary Keeper, then I'll make sure he's impossible, if so, I'll save and call that my finished game.
I've beaten the parts that were thought to be impossible, (wedding + seymour on bevelle highbridge), so I've made a mark.
It's so sad... :cry:
Will you complete the challange with custimation when you've reached that part?
I don't know... Seems so easy.
i have the strategy guide by brady and in the bestiary and the actual guide it never mentions that sanctuary keeper has initiative. in fact, i don't remember him attacking first....then again, why would i remember something like that :rolleyes2
keep your hopes up
well this is the first time i have ever joined a forum and every posted and well necronopticous well Congratz for making it as far as u are and u have inspierd me to give it a shot but dont give up am certain the sanctuary keeper doesnt get the initiative well i think anyway but good luck with the rest of your NSGIENC challange
How bout this rule...
If a fight is TRULY impossible, you are allowed ONE (1) customization. After that fight you must switch to a vanilla (no customization, no auto-abilities) weapon.
I thought about that, but I'd get heat for it. I wouldn't be able to write a guide saying I completed a NSGIENC game if I had to cheat even once.
i still doubt that sanctuary keeper is impossible. i watched a vid of this guy on a NSG game defeat Braska's Final Aeon in like literally a minute (I WAS AMAZED!) i kno he could equip stuff, but it didn't seem like it made that much of a difference.... ;)