Does Link do anything else other than fight Gannon, rescue Princess Zelda and retrieve the Triforce?
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Does Link do anything else other than fight Gannon, rescue Princess Zelda and retrieve the Triforce?
He can fish, go bug hunting, grave digging, horse ridding..:eep:
Just for fun, I would love to see that! If two people even remotely came close to the same timeline, I would die. And what's worse, if they actually did come up with the same order, I doubt they would have the same reasons.Quote:
Originally Posted by fireemblem776
And to add to the list, Link can go ghost-hunting, practice archery, and chop up signs then magically put them back together (my favorite).
There are other important things for him to do. Like rescue Oracles and wake up a giant flying whale to destroy a dream island.
You really have to play Zelda OOT when it first came out. Not many other games for the N64 could compare to OOT graphics.
If that was the reason why it was so great, then I dont think I would of liked it anyway.
It's not the reason it was so great. It was just a huge game with lots of fun stuff to do.
There is no "timeline" that all the Zeldas fall into, just like FF games don't fall into a set timeline. Not all of them are meant to be sequals.
And OOT is the first in the timeline. After that fans argue-_-
*foams at the mouth* TEH SAGES ARE TEH AWESOME!
Seriously, though, the music, IMHO was the selling feature for me.
>_<Quote:
Originally Posted by Giga Guess
Totally agreed.Quote:
Originally Posted by fireemblem776
He's also a young kid in Link to the Past, Link's awakening, 4-swords, Minish Cap, Ages/Seasons, and Windwaker. They aren't meant to be in any kind of order.
I am fairly positive that all the games are connected in some way. But that is beside the point.Quote:
Originally Posted by theundeadhero
What I see in Zelda... Well, OoT wasn't the best in my opinion. What I do see in OoT, however, is a pretty solid battle system. But I don't see much story. The story, to me, is like one big excuse to go from dungeon to dungeon. But I liked going from dungeon to dungeon, so I was all set.
However, while OoT brought the Zelda Games to 3D, the only real reason people consider it so great is because of how people percieved it at the time. Majora's Mask did not actually bring the Zelda Games to 3D. It had the same battle-system as OoT did, so people weren't as blown away. However, I consider Majora's Mask to be a much better game. The story is much more polished, and the ability to transform into other creatures is, in my opinion, a lovely idea. The story is about Link as he adventures through the land of Termina, trying to stop one of his current Fairy's best friends from destroying Clock-Town, as well as the rest of Termina.
The Wind Waker is different from the others. The battle system remains basically the same, but the battles are extremely easy when compared to Ocarina of Time and Majora's Mask. The graphics, as you have probably heard, are Cel-Shaded, which for some reason is considered bad. However, even though many people do not like the Cel-Shading, I feel it brings out the emotions of the characters well. The dungeons are what one would expect from a Zelda Game after playing OoT. The story is about a boy who happens to be named Link. It's his birthday today, and so he must wear clothing very similar to the clothing the Hero of Time wore. It's a symbol of a boy turning into a man. Before the celebration can start, however, his sister is kidnapped. He joins a group of pirates, and sets off to where he thinks the kidnapper lies.
I've never been a big fan of the series, sure, it's a good game but I can't see what's SO great about it. Like someone said earlier in this thread I think the game has a lack of challenge and story. Almost everyone I know who's into video games LOVES zelda and thinks I'm weird for not liking it not that much o.o'..um...yeah..