T_TQuote:
Originally Posted by horyo
I don't have a friend to trade with..... :(
Printable View
T_TQuote:
Originally Posted by horyo
I don't have a friend to trade with..... :(
No offense, but you completely missed the point of the story, which was deep and mature if you think about it: it merely didn't use the poor attempts at religious commentary that the original FFT had attempted to do in an attempt to be dark and brooding (something that Xenogears/Saga succeeds much more at) and succeeded really only on a mixed level. Let me explain, if you will.Quote:
Originally Posted by finalfantasyguy4ever
(SPOILER)The entire point of the story was about growing up and facing reality, at least on the surface. Marche has to reconcile the fact that he DOES want what has happened to stay the way it has, but knows that it shouldn't because if he allows it to he reduces himself to merely escaping lifes problems and thus fights to go on. Ritz, meanwhile, while knowing this really is a form of escape, has become so embittered at the fact that she sees no real way for her to fit in in the real world to a large level yet does in Ivalice and is willing to fight, personally, for the illusion.
Then there's the problem of Mewt, the "creator" of the world, and to whose image Ivalice conforms. While he's the one that most desperately wants to protect the illusion but, even here, believes he is basically powerless by himself and thus denies himself the powers that become inherent in Marche and Ritz, the two closer to being grown up. This being the case, he inadvertently creates Llednar Twem, an extension of his pent up anger and bitterness that had begun when his mother died. Llednar protects the illusion since Mewt personally cannot, aiming his anger and unleashing it fully upon anyone who would attempt to disrupt the illusion. I could go on and on, but I'll end here.
In the end, all three eventually do begin the process of growing up, each seeing they don't need to hide behind an illusionary world and coming to terms with the necessity of eventually shedding fantasy in favor of facing life and reality.
Perhaps its a bit simplier in terms of following it than FFT, and I'm not dissing the original in any real way, I loved it dearly, but I personally think FFTA to be the better of the two games.
Very well said, Kefka_Almighty.
i didnt like the summonings because of the way that ur guys can get hit by ur own monster summuning it was messed up
Then I'm also going to assume you had the same problem with the summoning attribute in the original FFT, since you could get hit by your own summon if your characters were within the spells' affect area. This attribute was not strictly only in FFTA; it could happen in FFT also, just like any spell effect. That's why you had to watch the area of effect to make sure your characters wouldn't be in the blast radius.Quote:
Originally Posted by finalfantasyguy4ever
actualy you could not cast a damage summon on your own characters. this is why u can only learn zodiac from the 13th holy stone or from a enemy summonerQuote:
Originally Posted by Kefka_Almighty
Actually, I remember accidentally having my party members within the blast radius of summon spells and getting hurt by it.Quote:
Originally Posted by Lich3636
I love this game.
It's not perfect, no, but it's still a top-notch and very in-depth strategy game. You could pick it up, play it for a little, and put it back down feeling accomplished. I would wander around the world map just looking for random clans to fight.
I've put more playing time into this game (160+ hours before I got bored of it) than I've put into any other Final Fantasy game.
basicly you just hate this game because you have to think before doing something.
these complains just show what type of person you are.
No. Steal Ability can only be used on A-Abilities that you can get from items. You cannot steal NPC unique abilities, such as Alpha and Omega, nor can you steal Blue Magic abilities.Quote:
Originally Posted by Tg.cid
why should i learn abilitys i can just be a theif and steal steal steal not very fun
Now you're just being stupid. If you play the game in a style that you find boring or not fun, you have no one to blame but yourself for not liking the game.Quote:
Originally Posted by finalfantasyguy4ever
Also, the weapon to get Steal: Ability is fairly hard to find early in the game, and since only Moogles and Humans can be thiefs, and not all abilities can be stolen, there are a lot of abilities that can't be obtained with Steal: Ability.
im not stupid i mean i was disapoted too pay 25 us curency for this game this gamer should be 7 dollars us currency not 25 i only paid 25 because i had high hopes but those were sooin shout down
You are reading the thread right? Y'know, the valid points everyone has put out, against your same complaint of 'i can't believe I baught dis game!1sawah11!one'? Seriously.
Clutch at straws much?Quote:
Originally Posted by finalfantasyguy4ever