I want Vaan's blood to flow, but he's the only character I find even remotely annoying, and that's an amazing thing. Larsa and Penelo should have been annoying beyond compare, but wow! They turned out ok!
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I want Vaan's blood to flow, but he's the only character I find even remotely annoying, and that's an amazing thing. Larsa and Penelo should have been annoying beyond compare, but wow! They turned out ok!
Dr. Cid is the best Cid anyway.
Erm, Larsa was actually really cool to my surprise and Penelo knew when to keep her gob shut, because she also knew that she shouldn't be there.
Vaan was good.
I was very, very pleased when Penelo didn't turn out to be yet another Yuffie, Rikku, etc...
The only character i probably wouldn't like is Migelo, he's just too worried like. I admire Basch, because he's so official and reminds me of the great 'Auron'. Fran is sexy. Vaan is cool. Balthier is the perfect gentleman and knows how to charm his way out of trouble. Ashe is not some flashy hoe. Penelo knows her place (Shutting up).
Good characters overall!
Wolf Kanno - Bravo. Those were some superb character anaylses, really they were quite insightful, admittedly some of the things you commented on I missed during my first play-through. I can tell you've made this argument before in a previous forum. However, good descriptions of characters still doesn't invalidate my experience that ultimately these characters were lacking that level of attention that I've come to expect. Instead of long heated dialogues shared amongst the main party, I felt like what I got was brief little quips here and there ... with most of it being pretty insignifcant. Instead of utilizing cutscenes in a way that is advantageous to capturing key moments in the character's evolution, what I got was cgi cutscenes arbitrarily interspersed - often for no discernable reason other than showing off the game's pretty graphics. This is all pertinent as it pertains to the game's failure to deliver strong memorable character development.
Even you should be able to admit that the character dynamics in FFXII are on a much subtler level than what we're used to.
I agree they are more subtle, I just don't agree with this being a bad thing. I generally perfer subtle character growth and exchanges over drawn out melodrama. Neither is bad, it's just that both tend to rub people the wrong way if it's done to either extreme. For games like FFVIII and FFX, I feel the melodrama was too cheesy and felt more like some horrible TV soap opera. For FFXII, it feels to some like the cast is withdrawn from the story and are being used more as a means to an end rather than being percieved as living breathing people the player can relate to.
I mean, we've seen both styles of writing before being used flawlessly. FFVI is drawn out melodrama that is beautifully done, it's still the cast I care the most about. On the other spectrum we have FFT, which has a more subtle style of dealing with character growth. I still believe to this day that Ramza Belouve is the greatest and most complex character to come out of the FF series.
The best I can do is give you a better insight in how I percieved the story and characters. I don't believe I can really change your mind on how you feel about the game but I at least gave you something to watch for if you ever decide to try and "stomache" your way through the game again;)
As for Vayne, Renmiri, I also feel he could have been done a little better. I never really believed him to be a villain (an asshole maybe...) but I don't really feel like he's a wonderful antagonist either. He's sorta've like Seymore in a sense. He's there to be a chatty villain (or antagonist in this case) The real odd thing about Vayne, is that up until you reach the final dungeon, he came off to me, like he was doing all this to prepare Larsa. Like he purposely chose to become the "villain" so Larsa would become a better ruler. This all goes out the window once you reach the final battle though...
Roto speaks the truth, and Renmiri, thank you :3
Wolf Kanno, this is for you: ♥
I agree with all this. I love this game! Sure, I still think VII's probably the best game in the series -- nothing will ever change that -- but I put this game right up there with it.
Only thing is, in terms of character development, I think the only two characters who didn't get any of that were Vaan and Penelo.
I wonder if Square attempted to draw more attention to the greater happenings of the story, such as the politics and the like that were unfolding, by having less attention given to the characters.
In some FFs, it seemed there was more character developement than that of the actual occurances of the story itself. Sometimes this worked, and other times it did not.
This FF is a break from many things typical of FFs from FFVII on up to FFX, so it might be true.
I'm not sure though.
20 hours in now and i'm loving it, thats all
From day 1 when i played as Vaan, i made a commitment with him that i would give him more special attention than the others, thus making him the leader and the best!!!