Ah, yes. I'd also like to see Adventure be unique for each character.
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Ah, yes. I'd also like to see Adventure be unique for each character.
uhm the creator of the game on the japanese website is actually taking input from people about what characters/stages/music should be in the game, so we may very well see characters like Sonic and Rockman
THE JACKEL
Definetly definetly :DQuote:
Originally Posted by Behold the Void
Clearly we need a Cacodemon in there.
I said earlier that if Young Link is going to be an eliminated clone, he should be given masks. But I only gave it a quick "GIVE HIM MASKS!", so I will go into more detail.
Adult Link's items really are all used in SSBM, except for a few that just wouldn't fit. Bow and Arrow, Hookshot, Boomerang, Bombs... yeah, it's Link. But there are items that appeared in Zelda games that would fit, too. Like the Seed Shooter and Bombchu's. Another thing that would be cool would be masks that allow you to transform, like in MM. n.n
you said masks to transform, which made me think is Samus no suit a new character, or like a morph. I think it's a new character, and i think zelda and sheik should be split, and they could do complete seperate characters for each mask, like Zora, Deku, and Goron characters.Quote:
Originally Posted by Kentarou
THE JACKEL
I suppose that would be better. I mean, the difference between Shiek and Zelda is huge. I haven't really seen anyone use both in the same match, because one person is going to like the speed, and another the power. Making Zora Link and Goron Link the same character would just be funky. o.o
I'd like to see the guy from Castlevania in there. Beatin' the [img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img] out of people with whips would rock a little bit.
Him, or Indiana Jones. Y'know.
Roy doesnt even have a jab ;i thats too weak imo...that and Shiek is too powerful, i hope she gets serverely nerfed so that she is more balanced.
I second this.Quote:
Originally Posted by Lionx
Remove her tilt-to-tilt combos, the insane start-up time of the "slap" and give her needles less priority etc. Also, remove Fox's shine spike! If there's anything worse than the combo-machine that is Sheik, then it's shine-happy Foxes. Sure, it does require more skill than just chaining F-Tilts with Sheik... but it does not require enough skill to deserve to be a 0%-killer move.
Also, no more chaingrabbing. :greenie:
yeah, they should also ban the rolling on the floor crap:irked:Quote:
Originally Posted by Ultima Shadow
Ahhh all of this confuses me, what's Pit and why Snake, he's not even a part of Nintendo and his games weren't even on Gamecube, it's strange! Wario's in there and check out his special move.
Oh man, I think I would cry if they got rid of roll/dodging. But, since you can see Mario do it once near the end of the trailer, I highly doubt they will.Quote:
Originally Posted by DeathKnight
Pit is from the NES game Kid Icarus As for Snake, I'd guess he's in there to show that Nintendo has got some very nice surprises in store for us in this one. Also, Metal Gear Solid: The Twin Snakes, a remake of the original MGS, was released on the GCN.Quote:
Originally Posted by Nick Schovitz
They should also add Waluigi, but give him WAY different moves, not the same as Wario or Luigi.:)Quote:
Originally Posted by Rase
Toad would be WAY cool too:)
Errr only the newbs use roll all the damn time, its extremely easy to predict where the guy will land and Smash them. If anything i would like it so its eaiser to perform a short hop(as its my bane atm from being newb to being somewhat decent) so that wavedashing and shuffling is easier.