I never saw the point in using tabs in any game that has them except maybe FFIV but they only increase HP and MP since you can't actually max those out naturally.
I also do enjoy being frugal, VeloZer0 would understand cause both of us are the types that try to conserve items and other resources. Mostly cause that's how it was done in the old days and sadly, old habits die hard (and then become horribly useful again with SMT). I also have always had issues with game mechanics that basically tell the player to spam the best they have. I never believed in the FFVI approach of winning by teaching everyone Ultima and then spam cause I see little fun in doing that.
My other point you seem to miss is that Magus is not exactly built for every occasion but neither is someone like... oh Ayla, who is Magus' opposite in the game. All but two of her skills are single target, the two that are not have restrictions on them that for me frankly make them not so useful and she pretty much doesn't have magic based attacks which really makes her useless in places where you need it to kill enemies that resist physical (Ocean Palace/Black Omen) hell, I find Magus is more useful in the Rainbow Shell quest cause his high power Lightening Magic can take down groups of enemies whereas Ayla has to wait for them to be stunned by thunder before her attacks will even work. Throw in the fact that her normal physical attacks eventually begin to outshine all of her single techs and you get a character who loses most of their diversity to become the game's token Berserker, which I generally don't care for cause their really is no skill involved using them.
I usually prefer AoE by end game so Ayla really doesn't do it for me. She's great in Boss battles but is seriously lacking in dungeon crawls whereas I feel Magus is quite the opposite by being decent in boss battles but incredibly useful in long dungeon crawls. This is really my point here, characters are built for certain tasks and certain play styles definetly gravitate towards certain characters more.
This just goes back to my point that not everyone is good at everything (except maybe Robo and Crono) so yes, Magus is lacking in that fight so don't bring him along, he's far more useful in other capacities and other roles. The one I even mentioned, though he's not great against the Lavos spawn or Zeal, he's very useful for his high magic damage and speed to take out most of the creatures in the Black Omen so he makes the dungeon crawl infinitely more bearable (at least for me).Quote:
Only because for pretty much any situation I can think of, there's a character that could have taken his slot which would suit the battle far more without the consequences, unless of course you're someone that likes to play things in a way that makes them a bit more challenging. And that isn't me being sarcastic or anything, because I do that sometimes as well [I'm playing the version of FF V with Roogle right now, which apparently is harder than the normal one].
I only brought it up cause it actually sound like what your friend was saying about Magus. Instead of his usual "Die you idiot" he actually says something a bit more sympathetic. As a 16-bit RPG, I find it hard to believe that Magus had some long-ass speech that got snipped down to three sentences, especially since the DS version doesn't have the same dialogue restrictions that the old cartridges did. While I am certain your friend is not wrong about Magus giving a personal speech to Zeal, I have a feeling its not far from the DS version. ;)Quote:
Yes, even before VeloZer0 posted this and you after, I've already seen this a hundred times. Just because it's the DS translation, doesn't necessarily mean it's close to the original translation. Even with modern JRPG's, a lot of dialogue and sometimes entire personalities get changed quite a bit [look how much Kefka changed, though that's an older example]. I might be wrong but Raine [the friend I was referring to] speaks and reads Japanese very well and is a hardcore gamer, so I'm inclined to take her word on it.
Kefka's dialogue in the GBA version changes his personalty but its mostly because there is enough space to translate more of his unique speech patterns as opposed to actually giving him more dialogue. In reality, the SNES version still gets across what he was meaning, the GBA just does it with a few more words that happen to draw out more of his personality that wasn't completely lost in translation. My point is, even if they somehow made Magus' dialogue verbatim to the Japanese, I don't think you would see a satisfactory change in his personality and this has been my point about if they gave him extra dialogue. Frankly, its not like the other characters have more character depth than Magus, the game is still limited by its technology and thus all the other characters still neatly fall into stereotypes and cliches with little deviation.