Quote:
Connecting to server...
You're now chatting with a random stranger. Say hi!
Stranger: bam!
You: AH!
Stranger: got you
You: Sure did.
Stranger: how's going
You: It's going well. How about you?
Stranger: allright
Stranger: a little cold
Stranger: but pretty good
Stranger: where are you from?
You: I'm from the internet. o,o
You: What about you?
Stranger: excellentr
Stranger: pretty much the same thing
Stranger: well
You: I came here on the recommendation of this forum I go to called Eyesonff.com. Lots of funny conversations people have had on here.
Stranger: eyesonff?
Stranger: forum?
You: Well, a web forum is a place people go to post messages about topics to one another. Eyesonff was made as a forum for discussion on Final Fantasy video games, but the final fantasy sections have dwindled down quite a bit.
Stranger: huh
You: Most people use the "General Discussion" section. o,o
Stranger: what is that emoticon supposed to be
You: Oh, the "o,o"?
Stranger: yeah
You: It's two eyes and a mouth made from a comma.
Stranger: oh, mouth
Stranger: anyway
Stranger: what do people say about this service
You: On eyesonff, most people end up with funny, nonsensical conversations.
Stranger: sounds about right
Stranger: i've already had one death threat in the last 5 minutes
You: Wow. That's odd. o_o How'd that happen?
Stranger: one person just pretended they were a dog the while time
Stranger: there was an uncomfortable silence
Stranger: then a death threat
Stranger: then a disconnect
Stranger: it was all very sudden
You: One person I was talking with said "Arse sucking leech" and then disconnected. o,o
Stranger: bervity
You: Quite.
You: I don't think I've had a normal conversation yet, save for this one.
Stranger: they're hard to find
Stranger: i think most people are kind of out for the instant gratification
You: Yeah, I agree.
Stranger: i guess that's what happens when you give people anonymity
Stranger: and a person they can talk to immediately
You: Yeah.
Stranger: "arse sucking leech"
You: There's not much to worry about with how you present yourself, or any sort of backlash. But there's still that idea that you're talking to a person.
Stranger: that's actually pretty funny
Stranger: barely
Stranger: it's kind of like talking to eliza
You: Eliza?
Stranger: bow chika bow wow
Stranger: it was a computer program for the mac
You: I always thought it was "bow chika wah wow", not "bow chicka bow wow"
You: Ah.
You: You should register to EyesonFF. We could use more normal conversations there.
Stranger: it would simulate talking to a therapist
Stranger: and just repeat your statements in the form of a question
You: Repeat statements in the form of a question?
Stranger: Why do feel the need to repeat statements in the form of a question?
Stranger: exactly
You: That reminds me of an Aimbot.
Stranger: it was kind of the first aimbot
Stranger: before aim
You: Ah, I see.
Stranger: google it, it has a wikipedia entry
Stranger: plus a web version of it
Stranger: before people were all that tech savvy it actually passed as a real person most of the time
You: That also reminds me of the "Metal Gear Solid" series of video games. The main character would often repeat the statements of either his commanding officer or some other character after he'd state them. He kind of acted as a "Watson" for progressing the story.
Stranger: haha
Stranger: i never though of it like that
Stranger: i love those games
You: Ah, really? They're some of my favorites, too. Especially the third game.
Stranger: i guess he was repeating a lot of lines
Stranger: he always seemed very surprised to find another metal gear
Stranger: i loved the third one, was completely terrible at it
You: The camera was pretty unfair in the third one, if you ask me.
You: But even still, donning camo and hopping in some grass works well enough for hiding if an enemy sees you.
Stranger: definitely, it felt like they updated the play style but forgot to update the camera
Stranger: ha, i got used to it, but switching in and out of the menu to change camo was pretty jarring the first time
Stranger: i was convinced i wasn't doing it right
You: Yeah, especially in areas with large amount of color contrast, like a muddy swamp.
Stranger: man, i know
You: You could need green camo for a few moments, but crawling just a little more and the camo index suddenly drops 60%.
Stranger: looking back, it's kind of hard to believe that it didn't detract that much from the gameplay
You: Yeah, it really is.
Stranger: and fire camo was just...strange
You: That it was.
Stranger: in case you are set on fire
Stranger: and need to hide
You: Haha, yeah.
You: I wonder how Snake carries all that, though. The weapons, the equipment, the medical supplies, and then a dozen or so camo suits?
You: Including a thick scientist's outfit, no less.
Stranger: the scientists outfit was the best
Stranger: i liked how you kept on your sporty bandana
You: Yeah, I agree. Snake also looked pretty funny with those glasses on.
You: It's a shame you couldn't wear camo at the same time without guards getting suspicious. That would've been great.
You: Face paint camo, I mean.
Stranger: ha
Stranger: yeah
You: I remember a re-done version of that game came out called "Subsistence". It apparently fixed the camera a bit.
Stranger: i heard about that
Stranger: i played the re-release of mgs2
Stranger: substence, i think
Stranger: really strange
You: I bought Substance, but sadly, it doesn't work on my model of PS2.
You: I was looking forward to doing some VR missions, too. x_x
Stranger: wow, that's taking me back
Stranger: i used to own the vr mission for mgs1
You: Ah, I never played that one. VR Missions on the PS1, I mean.
Stranger: it was weird
Stranger: there was a mystery segment
Stranger: you had to find a killer based on clues
You: Oh, I think I saw one of the levels during that segment.
Stranger: the last one was a locked room mystery
Stranger: at the end, it was just a solider sleeping on a ketchup bottle
You: Hah, that's pretty funny, especially considering that one part of MGS1 when Snake's locked in the room.
You: There was a game on the Sega CD directed by Hideo Kojima, the director for the MGS series, called Snatcher. It was essentially a murder mystery, and then other mystery things.
Stranger: heh
Stranger: yeah
Stranger: are you serious?
Stranger: holy :bou::bou::bou::bou:
Stranger: that sounds awesome
You: It was really cool.
Stranger: i never knew anyone with a sega cd
You: I had one, a long time ago.
You: That's when I played Snatcher. It was really pretty cool.
Stranger: you were ahead of the curve
You: Interestingly, there's a little robot with a screen called "Metal Gear MkII" that followed you around all over the place.
Stranger: wow
Stranger: i really need to look into this game
Stranger: it sounds really cool
You: The main problem I had with the game was the voice acting. It was pretty hard to get used to at first. u_u
Stranger: ha, they really went crazy with the live action clips on the sega cd
Stranger: just because you can do something doesn't mean you should
You: Yeah, that's exactly how I feel about it.
You: I do like that the game has CD quality music, though.
You: The intro music is one of my favorite tracks.
Stranger: i remember some murder mystery on the sega cd that had christopher walken on it
Stranger: can't remember what
You: Really? o_o
Stranger: yeah...may have been for the jaguar
You: Huh, actually, looking at some old pictures of Christopher Walken, he almost looks like the main character to Snatcher. Only when he does his hair a certain way, though.
You: And when he's younger.
Stranger: ha
Stranger: the video game was called ripper
Stranger: ah, it was a dos game
You: Oh, Ripper, on the DOS.
You: Beat me to it. x_x
Stranger: hah
Stranger: yeah
You: Snatcher's plot revolves around the protagonist, Gillian Seed. He's part of a group called "Junkers" that are basically detectives that look into machines called "Snatchers" that murder humans, and then take their place in society. :0 So the game is basically about figuring out who the snatchers are based on murder scenes.
Stranger: smurfing awesome
You: You should find a way to play it. I think you'd really like it. The interactivity of unfolding a story in the way you do a murder mystery is a really great experience.
Stranger: that sounds like a lot of fun
Stranger: i'm going to get back to work now, i think i've wasted enough time
Stranger: good talking to you, i may check out that forum
You: Ah, okay. It was great talking to you.
You: See you later.