There's only been two of these and they've waited years in between releases. Don't see why the franchise needs to die.
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Also, while not adding tons of new stuff, Borderlands 2 is a fun and unique game among the piles of shooters.
Of course innovation doesn't equal good. Some of the most innovative games out there have been bad games, widely hated, or both.
But innovation is important. If you don't try to change, you get stuck in a rut and stagnate. A lot of long running series show this.
One of my favorite examples is Harvest Moon. When this game came out, there was nothing else like it. However, ten years later, the series has grown, consisting of tons of titles, and they all seem way too similar.
Enter Rune Factory. While a complete opposition to the idea of Harvest Moon (which was to create a completely nonviolent console game that was still fun, something basically not seen at the time), the series director outlined the project because he feared the stagnation and death of the series if they did nothing new. He wanted something that would shake developers up, get them thinking in different ways, and breathe new life to the series.
And it worked. Since then, both Rune Factory and Harvest Moon have undergone substantial growth and improvement. Changes they made to Rune Factory's farming due to the RPG-esque nature of character progression influenced changes and suggested ideas that filtered into the main series.
Sure, it hasn't been a flawless path. I myself did not much like RF2. But it clearly demonstrates the importance of innovation.
Now, take a look at Assassin's Creed. As good as the series is, the last three entries have been pretty much the same. Revelations was little more than a new map and bombs added to the main game (at least Brotherhood brought multiplayer). That's it. Territory control, armor/weapon progression, mission types... It's all stuff we've seen. And it's fun, sure. But that fun wears thin when you realize that you've been paying full price for a game you bought three years ago. Familiarity breeds contempt. If the series doesn't grow, it's going to get stale. It will feel like a corporate sellout, a money grab with nothing to recommend it except its title, a memory of an old, beloved franchise that got ruined by a publisher who milked it to death. With no innovation, there is no growth. With no growth, their is no life. I want my favorite series to live. As for those that have already died, I just want them put out of their misery.
I think we can all agree that Sonic Team deserves a chance to make something else by now.
Call of Duty easily. Most overrated trash in the history of man. It and the wave of replicates it brought completely destroyed the FPS genre for me.
Kinda like SH:Downpour!Quote:
You should have taken a clue from SH2 and instead focused character dramas facing their real life demons in a spooky town called Silent Hill rather than later entries that always make everything tie back into the cult from the first game. Just be rid of them and their plot to resurrect their doomsday cult god and let's all move on with our lives, I'm sure if you put your heads together you can make something just as scary without the backlog of convulated nonsense. Though SH: Homecoming was a nice twist on the cult.
In some ways, I agree. But when I look at their recent games, I just can't feel that way. The team seems tied to the series. They have ideas, lots of them, but whenever they start to work on them, someone upstairs goes "oh, goody, Team Sonic is working on a new game. It has to be a Sonic game". And they're forced to tie together things that just don't work. They're making Sonic games that aren't Sonic games.
Let the series go. Put it on the shelf and let the Team make the games they so clearly want to make. And either let them come back later, when they want to make another Sonic game, or do what XCOM did, and give it to someone else, someone who's a huge fan of classic Sonic, and dedicated to making the game right.
You're right, though, I have no idea why I ended that way, as it has little to nothing to do with my main point. I guess it was brought out by the "put them out of their misery" comment. Sonic is dead right now, and I don't think even Sonic Team thinks otherwise. If only whoever gives them orders would agree.
I want to see a game that has old Sonic play through various levels, getting stronger and stronger until, at the end of the game, he is able to defeat the final boss: Contemporary Sonic.
Second/Thirding/Fourthing (whatevering) Fifa. It's getting harder and harder to watch my friends buy the 'new edition' every time it comes out, acting like it's some insanely new experience. Maybe I'd be less bitter if I weren't so bad at the game, though. :(
I'm a little sad this thread is getting more posts than the resurrection thread...