Is Pokemon a JRPG? No story in it, more like a monster collecting game
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Is Pokemon a JRPG? No story in it, more like a monster collecting game
Others may, but I do not consider Pokemon an RPG. And if my arm were twisted to do so I would put it in the same category as Mystic Quest or Quest 64. Something that borrows heavily from RPGs but lacks any of the substance that would make it interesting as an RPG. It uses an RPG battle system and it's a 40 hour game. That's about it, to me
Is it a RPG?
Is it made in Japan?
Then it just might be a JRPG.
Pokemon is 40 hours? I thought you could beat all of them in under 15 and that is without even rushing.
The main appeal of the game is the training and breeding anyways.
QUOTE=Example;3659594]Is it a RPG?
Is it made in Japan?
Then it just might be a JRPG.[/QUOTE]
But it doesn't feel like one. A pizza made in Japan is still Italian food
After watching the Game Grumps play through it in 120 episodes on YouTube (supposed to be 10 - 15 minute episodes, so 1200 minutes, which I guess is only 20 - 25 hours), I just took a shot at a game length. And having only tried 2 Pokemon games in my life, both of which were extremely boring, my idea of how long the game can take may be skewed
Yes...Dark Souls is a JRPG. Any RPG game that is made in Japan, even if the people making it themselves aren't Japanese, is still a JRPG. The same holds true for WRPG titles. (An outside example can be found through the short anime Shelter) However, calling Dark Souls simply a JRPG is very vague, as there is a decent spectrum of what can be called an RPG in the first place. To be specific, Dark Souls is a Japanese ARPG.
Sure. Similarly, I know people who refuse to call Metroid Prime an FPS, because it's focus is on puzzles and exploration, not shooting. Even though to me, it's an FPS because it's first person, and a shooter. You'll never get 100% agreement, but that's not the point. There are large consensus agreements about the genres, though (and, really, I've never seen anyone say that FFT isn't a Tactical RPG. If you know someone who calls it a JRPG, ask them which genre title suits it better, and I'm pretty sure they'll say Tactical RPG over JRPG). And you can use them to get a decent feel about the style of game.
Which is also why JRPG as a term for RPGs "made in Japan" is useless, because country of origin tells us almost nothing about the game itself.
Honestly? I consider Dark Souls to be more of an action game with RPG trappings than an actual RPG. If I had to stick between the two, it's a JRPG on a technical sense of being classified for some odd reason as one and it happened to be made in Japan. Stylistically, it's closer to a WRPG in terms of design when placed on a historical background. The most "traditional" JRPG that Dark Souls comes close to feeling like, barring the the fact the series as a whole is a spiritual successor to Demon's Souls which itself is a spiritual successor to King's Field, would be Vagrant Story; and that game itself falls into the weird design issue of not fitting neatly into its genre category either.
In the end though, who really gives a damn what genre it is, it's a great game regardless.