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Originally Posted by finalfantasyguy4ever
i didnt like the summonings because of the way that ur guys can get hit by ur own monster summuning it was messed up
Then I'm also going to assume you had the same problem with the summoning attribute in the original FFT, since you could get hit by your own summon if your characters were within the spells' affect area. This attribute was not strictly only in FFTA; it could happen in FFT also, just like any spell effect. That's why you had to watch the area of effect to make sure your characters wouldn't be in the blast radius.