I just dont understand why they would show a tech demo of ff7 for ps3 then tell us for 3 years that they're not making it, at least not right now. or maybe its in production but its top secret.......
I just dont understand why they would show a tech demo of ff7 for ps3 then tell us for 3 years that they're not making it, at least not right now. or maybe its in production but its top secret.......
They made a tech demo of FF6 on the N64. That obviously didn't mean anything.
Sony just wanted some footage to show off how good the PS3 would look, SE already had all they needed to easily make the tech demo (because of Advent Children). I don't see why there is any more of a need to read into it.
Remaking ff7 would just ruin it! It's already as good as it will get.
Actually, a lot of the art assets from Advent Children would barely be usable. Since none of them could viably be run in an engine (nevermind that the characters themselves are completely different models to that movie) due to tri-count, and reducing tris is a huge task in itself for something so complex as that tech demo that they'd be better off going from scratch.
Looks good to me. It stays very close to the original art direction, so I'm not sure what you're getting at. Unless of course you hated the art direction from the original game.
It's to show off the PS3. Notice how the segment was titled so, "Tech Demo for PS3" rather than "Final Fantasy VII: Tech Demo." The same was done for the ballroom scene in FFVIII on the PS2. Using an old game like FFVII emphasizes the improvements in Sony's technology since the game was originally made. You look at it, remembering the purple and yellow polygon that is Cloud, and think "wow, gaming has come a long way."
No, it didn't. It went completely the other way. The art direction for VII was cartoony, exaggerated, and stylized, and it worked brilliantly. The tech demo went for ultra realistic and, as a result, Cloud looks absolutely horrendous. Just about as bad as he was in Crisis Core and Advent Children, if not a little worse.
The best Cloud has looked since the move to PS2 and beyond era graphics has been his appearances in the Kingdom Hearts series, mostly because that game followed FFVII's art principles, even if, on the whole, the art wasn't as dark.
I disagree. The additions to the compilation including the tech demo still carry the same anime influence that the original game had (with the exceptions of the super deformed style, which the developers themselves said didn't end up working as great as they had hoped). It's certainly not hyper (or ultra) realistic. I'm sorry to say, but the characters themselves looked fairly horrendous in the original game and the fact that they've gone back and refined the art direction is a blessing.
The environments for the most part have certainly stuck with the same art direction, with the exception of Crisis Core where the in-world technology seems cleaner.
But then again that is your opinion, and this is mine. I think it's made a change for the better whilst still holding close to the original vision.
Heres a queastion
sence there not going to remake 7 should they try doing it as a movie?
and if so who you have to direct it or produce it?
I think a movie of the FF7 plot would be far too complicated to do. Considering how much of the game is optional (but fans would still bitch if it was cut) and the sheer length, you'd struggle to fit it into a single 3hr block. Perhaps over two films, but I swear I will veto the next series/movie that decides to break it up to score extra monies.
Bits like Cloud and Aeris's first stroll around Midgar are too repetitive yet oddly necessary. Although, I suppose like a long list of video game adaptations before it, it could just be horribly bad and be done with it.
I wouldn't like to see a movie.
Honestly, I'd like a remake simply for the fact that there is so much material they had for the game that they cut or didn't bother translating for no reason at all. There's a lot in the Ultimania, in the original script and in the Japanese version that would really flesh out the world of Final Fantasy 7 much more.
It would be nice to have some hints and foreshadowing on things like the original Avalanche, Genesis and Deep Ground in the remake. Hell, it'd also be cool to stumble upon the Turks that went in to hiding right when the game started.
On top of this, I'd love to see them do anime shorts for the rest of the stories from On the Way to a Smile. Denzel's Case was pretty cool, and I believe there's six more stories which I know TheLifestream.net have put some effort in to doing audiobooks for some. These stories really flesh out Advent Children.
I would like a remake of VII and compilation of the FFVII universe all on one console.
Sephiroth is like in his 40s. It wouldn't really be a remake anyway. A touched up update would be fine. Those spelling and grammatical errors seem like irrelevant things that only douchy nitpicks nitpick, but they are there.
(SPOILER)Oh! The heresy... I'm doing it again. I've started playing FF7 again and I've been transcribing it onto my computer in movie format. I've divided it into a four part series like Twilight. I've rearranged the order in which certain main characters are met and deleted certain "moments" from the story. I've been choreographing actual battles for the confrontations. I've completed a draft of the first part of the story, but I forgot to bring it.