FCR > +2 skills for fire sorc. Not to mention the +11% fire makes it less noticeable that you're missing +2skills.
Point of fireball/bolt is to shoot them fast.
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FCR > +2 skills for fire sorc. Not to mention the +11% fire makes it less noticeable that you're missing +2skills.
Point of fireball/bolt is to shoot them fast.
In addition, it would appear that you have told me that you actually have skills invested in the Lightning techtree as well. This is not a good thing. The +% is your friend, especially since Fire Sorcs rely most on FCR.
Thanks for the tips, Tav. You too GG. Even if it is elementary, it doesn't change how true it is. ;)
Well, I'll be working on those characters tonight if anyone might be interested in helping with a rush. (For forge of course)
Hey Tav, next time we're on together, would you happen to have a spare Infinity, perchance?
I'm playing a Spear Amazon right now, so if anyone finds any nice low-level spears, please let me know.
I may have a couple Mid grade ones...I'll look when I get home.
I don't use Infinity, and you should know why by now.
I've got a Dragon Chang unique and some other stuff.
Also, is this build going to be based on the actual Spear skills, such as Jab and Impale, or Thunder Strike, etc?
It's going to be strictly Spear, no Javelin skills. As for the Spear skills, I plan on mostly the thunder skills, with a few thrown into Fend for good measure.
I'll get on in a minute.
Today, I was testing a variation of the Lightning Melee Sorceress I plan on building, when what do I find, a perfect smurfing Maras. Oh, wow, that's nice, I found another one, but this time it's on Single Player...
Dammit. Stupid Single Player.
Wow, your Luck rating just shot down by 50 points out of 99. Use a Potion of Greed!
BTW did you know that I've posted more than the next two combined? I'm so pathetic.
But that only lasts 20 seconds...
Too bad.