How much do characters have to develop?
It seems like many people consider 'character development' to be the hold grail of RPG making. Every game is slandered for having not enough development, unconvincing development, or implausible development. I wish to ask, what do you think about character development?
Does every character have to undergo a life altering epiphany? Is it poor writing to include a character who has all their :bou::bou::bou::bou: together at the start of the game? Is it too outlandish to have a character who goes through their entire ordeal and learns nothing? Is watching a character(s) grow the central focus of RPGs or just an element? Is it even necessary at all?
EDIT: @#$^#@. Can someone fix the typo in the thread name?