http://pc.ign.com/articles/758/758364p1.htmlQuote:
Originally Posted by IGN.com
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http://pc.ign.com/articles/758/758364p1.htmlQuote:
Originally Posted by IGN.com
Hey Square, EA called, they want their buisness practices back.
What's wrong with using one of the best 3D engines out there? It saves them a lot of work, which means they can focus more on other parts of the games.
Awww... Does that mean we've seen the last of ATB ?
Uh. Unreal Engine 3 is a graphics engine. This means it only affects graphics. Logical, no? The Unreal engines are known to be very good, so I don't see how this is a bad thing at all.
I thought they were using the 'white engine' for all their next gen games, why the change?
They probably found out they should leave graphics for those who specialize in them ;p.
From Joystiq, apparently quoted from one of the S-E staff.
Quote:
The complexity of next-generation game systems featuring HD graphics and multi-core parallel processing poses a number of technological challenges to our game development. However, we can expedite our game development process significantly while allowing extra time and resources to be spent on game design and mechanics by establishing an effective technology platform.
I think they are still using the White engine for FFXIII
Judging by this thread's responses, people will probably be flipping out at this announcement. Not because it really means anything bad for the series, but because they don't actually know what's being talked about.
"What, Final Fantasy is going to become and FPS?! You suck, SE!"
I think FPS Fantasy could take the series in a new, better direction.
If it gets me games faster, then all the more power to it.
I admit it, it freaked me out a bit. SE has had some weird decisions. X-2, the FFX after a planetload of Viagara got dumped on the ocean. Mickey and Auron join forces...
OTOH they made some good stuff. Advent Children was good and FFXII was decent enough.
I'll guess we will just have to wait and see.
Keep in mind, Dawn of Mana runs off the Havok engine and apparently it works rather well for them.
They'll find a way to execute it well, otherwise they wouldn't waste their time trying to do anything with it.
You will all like it anyways
The new Unreal engine is amazing.
This is bad quality, but a good example of the kind of beautiful shading and lighting effects it is capable of:
http://www.youtube.com/watch?v=PKDXrAE7Ecg
For those of you unclear, the graphics engine does not have anything to do with the type of games that are made on said engine.
In short, this is great news.
The offset engine would be way better.
http://www.projectoffset.com/game.html
How do you know?
Check the link and find out.
I know it has nothing to do with the gameplay, but does this mean that FF's future graphics will resemble Half-life more than say FFX or FFXII?
No. Even though it is a graphics engine used in FPS games, it does not mean they will be using the same textures 3D models, or viewpoints. The only way they'll "resemble" HL2 is that it is likely to have the same level of realism over it, when it comes to realistic shadows, reflections, and other effects.
And I did download a few videos off that site. I didn't find it dramatically better than HL2 or Unreal engine 3. Sure, it had a fantasy setting, but that can be done with UE3 too.
We called it "Slideware" or "Powerpointware" in my time. Stuff that only exists in vendor demos :D
I know this is a little off topic. But I'm more excited to see what developers can do with Cryteks CryENGINE2. So far, their own game Crysis, looks amazing.
I expected stuff like this with the current gen to be honest. Back when people were first started going on about development costs sky rocketing on the 360 and PS3 I knew more companies would start licensing technology, including big names. It only makes sense to use proven, versatile game engines to help companies create. A licensing fee is a lot cheaper than developing an engine from scratch these days, and if it leads to lower costs for developers, as well as faster development time, that's something we can all be happy about.
On a side note, I think quite a few companies are using the Unreal Engine 3 now. I saw a list of them somewhere, but I can't recall where at the moment. I believe there were some rather impressive names on it though.