what is more important to you in a game, the quantity or quality in the hours?
i mean i would buy a 2 hour game for 50 dollars if it were the best 2 hours of my life, over than a 50 hour game for 50 dollars
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what is more important to you in a game, the quantity or quality in the hours?
i mean i would buy a 2 hour game for 50 dollars if it were the best 2 hours of my life, over than a 50 hour game for 50 dollars
Quality.
do you mean storyline wise?
Long game have a habit of being drawn out and awful, so I'll go with the latter.
it depends. Like Zelda Twilight Princess was a great game, I had a play time of 35 hours upon completion, but I did that in a week. I had waited so long for it, I wanted more to do. So while it was great, I was dissapointed that it wasn't longer. So quality is important but, no, I'm not buying a 2 hour long game, at least not nowadays, unless it has great replay value or is multiplayer.
If we're talking a solo game, it has to be long, otherwise it's not worth it. Multiplayer games can be shorter, as most fighting games are quite short story wise, but that's not why you have them anyways.
basically I think it's a bad question, because having all of one, and not much of the other, isn't a game worth buying to me either way.
THE JACKEL
Quality, because if a game was short but good, at least it'd have something going for it.
Where as, if the game was bad, it having a long play time wouldn't be a good point. It'd just make it worse. Why would I wanna sit through 70 hours of something I don't enjoy?
Quality, Shadow of the Colossus is a prime example of quality over quantity.
Quality. No question. Why would you waste hours of your life playing a crappy game?
Taking Back Sunday. :D
It's pretty obvious everyone will say quality of gameplay over quantity of hours.
While having many hours of gameplay is nice and everything, the overall quality of a game is much more important. However, the standard hours of gameplay will be different depending on what genre a game is. An RPG may be 30-40 hours long, while a platformer may not last over 2 hours, for example.
I think one example of this would be Gears of War, where there is a short storyline in general and nothing really TOO much explained, but the quality of the game is so good that its one of the 360s killer apps. ^^
quality. music, graphics, gameplay, etc.
I just love playing The Sentinel, so quantity.
I'd rather to play games with more hours
Like Tales of Symphonia, it took me over 70 hours to finish it ^ ^
say many but if it was longer it would be too long. im quite sure that even more gameplay would make it frustrating and boring. besides there are bonus missions that people dont take into account when judging the game.Quote:
FF7 DoC is too short!
thats just one example. i find that most of the time, even if the game seems short, its for the best.
If you mean 50 hours of ok gaming over 2 amazing hours, i'd pick quality, if it was 50 hours of good but not great over 2 amazing hours, i'd pick quantity.
But i guess if it was 2 of the best hours of your life you could just replay it over and over
[evaile=B.mage]-[/evaile]
I'd pick quality over quantity any day.
A very short game, in my opinion, won't score high in 'quality'. You need a bit of both for a good game, so its hard to choose. You don't want to spend hours on a crap game either.
A mix of both. I don't want a wonderful game to be over in a blink and I wouldn't want to play a long game if it sucked the whole time.
I chooooooose option C :)
Throw me in the mix of both pile. Though I'll generally take quality over quantity, there's such a thing as too short (I'm looking at you Prince of Persia: Sands of Time). I don't care how good the quality is, if it's beatable in 5 hours on the first playthrough, it's too short. I prefer 10 hours from most games at least, though there are exceptions.