a return to one of the great games of the series?
So ff13 has linear maps, less ability to explore, shops consolidated into save points, difficult battles that require strategy, auto-healing after battles, coordinating various job abilities among characters, all held together with a compelling storyline? sounds like ff tactics to me. and that would be fantastic.
If FFX had a "bad plot" which game has had
a "good one"...?
How do you define what makes a plot "good" or bad"...?
For me Sin destroying humanity was a good plot.If others feel differently that's fine.
I realize some people are tired of the "world is in danger" type of storyline but I happen to like those.
Saving the world/saving humanity is in my view a worthwhile endeavor.
That's just my opinion though.
One problem I have with FFXIII is the notion espoused apparently by the socalled sanctum elite is that i'cies are a threat to cocoon.To the people of cocoon.I don't see it.I see them more as at risk people .They're at risk of becoming either crystals if they succeed or zombies if they fail.So they're more at risk for taking assignments from the falcies than they are any risk to ordinary humans imo.