The Hype
So over 4 years ago, when Diablo 3 was announced, I care and was excited. About 2 years ago I started to not care and by the time we were anywhere near launch I just couldn't have cared less. Beyond that, I've been heavily fatigued by the incessant coverage from all of the various gaming sources I follow to the point that I almost wanted to try to set filters on my RSS feed to rid myself of anything Diablo related.
The one thing I did want from Diablo 3 was the ability to have a nice, small-scale game that I could play with my wife that allowed jumping in and out and a little mindless fun. After a long dearth of such games, suddenly this year we'll get Torchlight 2 and Borderlands 2 just to name some of the ones that are most on our radar.
Well, Diablo 3 got here first and while I didn't care at first, my wife got it free from a WoW promotion. She played a little and convinced me to pony up $65 for a copy.
My thoughts
The game is a bit of mindless fun for us. It's always fun for us to play together and a loot game works well for that. The game is almost laughably easy though. I suppose we could mess with difficulty settings later, but at default it's a joke. Yes, the characters can feel very powerful, but ultimately the combat is dull. People complain about the dullness of MMOs where you're just hammering a handful of macros over and over, but this takes it to the next level with only a handful of abilities effectively available to you at any given time. Needless to say, it gets dull fast.
Also, gear is cool, but it doesn't even make a noticeable difference. I mean, I can stay partied (harder monsters) and go solo... and it's still a joke. Am I going to notice if I get a marginally better weapon or armor? Not really, because I'm absolutely smoking everything as it is. It didn't take me long to realize that gear with marginal HP Regen was just laughable with health globes dropping everywhere and monsters barely scratching me. The gear seems like a panacea at best.
Perhaps as we get deeper in it will matter more. We have enjoyed some of the harder, longer boss fights that actually took some thought and strategy, though not much.
What happened?
I think the hype was borne out of Diablo II and D2 fell at a mostly pre-MMO time. It had amazing replay value and a group mechanism that was pretty fresh at the time. A loot game to play with your friends 12 years ago was fresh and exciting.
Now we're in a post MMO world. We're used to that and we've grown accustomed to deeper gameplay. Even in something like WoW you need a decent bit of strategy to succeed. There is satisfaction in overcoming a difficult obstacle. When you're a demi-god smashing everything it just starts not mattering.
I think Diablo III is just a bit late to the game and hasn't evolved as much as it might have. The game feels old.
On the positive side
I do like the skill system. It's in step with the direction I'm seeing a lot of games going these days by not confining the player; by not locking them in and making them be concerned about mistakes of misplaced skills or attributes. I enjoy that as I recall being paralyzed about decision making in games like D2. I would run around with unspent points because I wanted to make a good call. It really traps you into too much min-maxing and metagaming when you have to worry about those thing and end up looking up and researching builds online exhaustively. That's great at the highest tier of play, but shouldn't interrupt those who just want to casually enjoy a game without hamstringing themselves.
Final thoughts
I know I just shat all over the game, but it is a good game. It's an obviously well polished, Blizzard quality game. It kept what players loved, made a few needed updates while not pissing off too much of the base (which is one hell of a tight-rope as I'm sure everyone knows who has followed any of the development). I can't fault it for not making as much progress as I might like and I can't know that I'd like it more if it had.
I'm sure I'm going to enjoy it plenty with my wife, but I really don't foresee it having the legs that D2 had and don't even really see it being extremely notable. If anything it's a victim of it's own hype in that way.