Quote:
Originally Posted by
Formalhaut
Quote:
Originally Posted by
Del Murder
I'm usually fine with it. In RPGs I'm fine with a mostly linear path as long as the game opens up at some point to allow me to freely travel anywhere. FFX did a good job of this.
Did it, though? By the time you get the airship, there isn't really much point travelling to places you've already been to, sans bagging the Dark Aeons and the odd celestial weapon hunt.
Those are some pretty good reasons already. There are also other things you could have missed. I found myself revisiting areas quite a bit. I'm just saying, for a very linear game, it was nice to have that option at some point. FFXIII was just about as linear as X but took away the ability to check out older areas save a few you visit in endgame.