now i dont want to turn this into a flame topic. i want ppl to discuss whether its worse then ff8.
and imho it so is. when i have time i,m gonna post a semi-in depth comparative.
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now i dont want to turn this into a flame topic. i want ppl to discuss whether its worse then ff8.
and imho it so is. when i have time i,m gonna post a semi-in depth comparative.
Yes it is.
FFIII is far worse than both.
I don't think you can really COMPARE the two. They're both bad in...so very different ways. FF8 because it screwed up the good roll that Square had made with IV, V, VI, and VII, and FF2 because it just sucked. FF8 sucked, too, but I couldn't make a decision. They're so very different games, and both so bad, there's no way to make a decision.
I like your sig. aeris2001x2, some of the best quotes.
On topic, I think II is worse. VIII had better music and giving Greiver *inoppropraite* names makes that one quote funny.
I dunno, I like both of these games a lot. I guess I like FF8 less 'cause the plot and Squall's whining and not making any sense is annoying.
8 was more playable for me :p
VIII was playable, in fact it was fun playable, but the character development was a let down, which was what made it so bad. After playing IV - VII, one comes to expect a certain standard from Square, and for me VIII totally left me disappointed. II was completly different in that sense... it was a let down after I, yes, but I wasnt uber-developed either. So I'd say VIII was worse, because I had such high hopes for it. I expected II to be... well... like it was.
FF 8 is more easy to play than the others (for me!)
ok here is my demi-detailed comparative. i,m going to use various categories and i,ll try and be as non bias as possible.
FF11-Graphics
ok, i was very impressed with how these graphics were remaded to such a fantastic level and really gave the snes ones a run for there money. its like the ff1 remake and i attribute the wsc review of ff1 on this site to this one. of course the original graphics suck.
ffVIII-Graphics
this is a mixed bag. the battle graphics and fmv were glorious. the world map and in game graphics were pathetic. better then ffII remake but relatively ff11 remake is better.
i,ll just say ffVIII wins but only cause its 3d.
ffII- Story line and events
now i must say i like this story. the first outing of the empire in an ff. the missions were cool, locations wonderful, events original and entharlling. oh and i like the final trip to hell and how the emperor usurps the very demonic force he allied himself with after his death. and LOTS of people die including many party members :D
flaws include how the ultima scroll does little unless u can suffer getting it lved up. why does leon become a dark knight? why did he not just start with the cyclone? not major but enough to reduce its simplistic perfection.
ffVIII- Story line and events
i think this is quite original despite echoes of ffI. sorcerress, the time shifting with laguna, garden, seed, it was good. i liked how you have to work out who squalls father is and of course has left the rubbish that R=U etc.
on the downside there are many stuiped aspects. that everyone grew up at the same orphanage except rinoa but "forgot" because of gf's was lame. the love story was fine as a teenage romance but to focus on it so much and treat it like a mature love affair was a mistake. seifers romantic dream...the story was riddled with flaws.
simplistic perfection v flawed originality. i give it a draw.
ffII- Character development
now this takes the ****. i understand ffI and ffIII were not supposed to have characters but ffII was supposed to and they are the worst rpg characters i,ve ever seen. firional is the protagnist despite him being little different to the others and says things like " no josef" in the really melodramatic death scenes. maria is an air head. gus is the worst, i think he has two lines the entire game.
and finally leon. the guy who vanishs and serves the emperor, wants 2 become the emperor, re joins the party and leaves without any explanation. never mind so called ffVIII squall disc 3 personality change...leon was just inane.
when the games sub characters have more development then the main four, u know somethings up.
ffVIII- character development
now i think squall was a good character but i,ll just say he has a sucky attitude and a non sense personality change. at least he had some development for 2 discs. he has lines, back ground etc. seifer romantic dream was non sense but he was cool at first. selphie was fun, irvine's disc 1 antics silly, zell forgotten after disc 2. quistis forgotten two but has a good role at first. rinoa plays the innocent **** tease u care for quite well. edea and cid were well developed and ultimecia was about as developed as ffII emperor. it was bad i agree compared to other ff's, but at least it existed.
ffVIII wins hands down, and that says somethin about ffII...
ffII-battle system
now this i guess is the most realistic but done so badly that the game drains your life force. to train up normally i suspect is the longest ever. even using the "cheat" method is ridiculously long and tedious and leon of course cant benefit from it. 80% useless magic, even at lv 16 it aint too great unless your magics up. a game that lacks any fun in battle.
ffVIII- battle system
i really like the junction system. super customisable with lots of abilities. i suppose its silly that even with enemies lving up as u do u can still become a ultra hard god very easily but a game easy doesnt mean its bad. not as good as others but i thought it was highly original.
ffVIII wins easily
ffII- music
now this i cant fault. divine from start to finish. songs that stand out include the town music, all the boss music's, the music played in pandemonum. it was one sweet sound track.
ffVIII-music
and this has genius too. songs i like include the sorcerress theme, legendary beast, predition song, final ultimecia and the lush ultimecia castle. until ffX-2 i could never fault an ff game musically. another winner.
result, they both draw.
final result ffVIII destroys ffII.
p.s- i got about half way through ffIII and while its just a rehash of ffI i thinks its really fun. not as good as ffVIII but still better then ffII.(or ffX-2)
FFVIII = poopies
FF 8 is much better because it has Quistis, Selphie, Zell and the musics are great, the story is very good, so there is nothing lft to say!
FF 8 is much better!
yeah i agree, but u think ff8 is better then ff7 which just invalidates everything u say :D lol.
No it doesn't! :tongue:
yeah i,m joking but u prefer ff8's end to ff7. ff8 end was *yawn* so run along now child :p
Pot calls kettle black.Quote:
Originally Posted by aeris2001x2
*pot smacks kettle with a iron bar and brainwashs kettle with ff7 worshiping thoughts*
Okay, Aeris, you're overlooking a LOT about FFII. First of all, FFII's battle system only punishes people who try to make all their characters godlike. You really don't need to do a lot of training if you're really selective about what sort of training you give. Anyone who uses both black and white magic will be a watered down mage. Anyone who uses black and white magic and attacks regularly will be simply pathetic. You don't need level 16 magic either. You'll do perfectly fine with magic at level 10.
As far as plot holes, there really aren't any. Leon became a "dark knight" because Square wanted to throw in a plot twist. "Oh CRIPES! I've been fighting my own brother!" is slightly more compelling than "I used to be this faceless evil knight but now I'm good!" Also, Ultima is a very powerful spell in FFII, but like any other, the damage it does at level 1 isn't that good later in the game. Spells are learned through mastery, meaning you're not superb with them right after you pick up the scroll. Is the world's sharpest sword still a terribly deadly weapon in the hands of a novice?
Another thing is that FFVIII's love story was really really abysmal. Squall doesn't care about Rinoa AT ALL and then all of a sudden he decides that he's emotionally dependant on her. It's not even a good teenage romance story. It's just dumb and forced. Granted, the Japanese version probably makes a lot more sense, but we're talking about US releases.
i,m not trying to become a god on my first play and it was just a pain in the ass. in the end only attack was any use cause the spells took ages to master. and what i mean by ultima is it was never essential to the plot 2 go all the way to mysidia and get ultima and yet the game forced me. and that tower was hell.
yes fair enough about leon but it still doesnt excuse the laziness in not explaining why he became a dark knight. with kain for example u find out he was brainwashed. not exactly original but sumthin as simple as 1 line in ff2 would have been enough 2 explain the plot hole.
If attacking wound up being your best command it's because you used it more. Try playing a game with a character who does nothing but cast fire. Soon you'll be wondering why your attacks are so weak. There's a LOT of weird little tweaks you can do in this game that don't get explained. For example, putting mages in the back row makes them about twice as effective and makes your fighters about twice as resiliant. The system in FFVIII has a massively steep learning curve, but once you get it, it requires no thought at all. Everything you do in battle in FFII has an effect on how that chatacter fights. The only thing that FFVIII has over FFII is that in FFVIII you can make your characters insanely cheap within 10 minutes of starting the game. In FFII you CAN'T make your characters cheap. However, you really don't need to. There aren't any bosses that are so tough that they require you to summon Eden and then do 2 limit breaks every turn. In fact, if you figure out the system, the game gets insanely easy. You'll find yourself wondering why the FAQs tell you to get so over levelled.
the thing i found most annoying was the bosses insane defense, i got sick of my ppl doing zero all the time. the last boss was a bitch for that. of course i hear the blood sword smites him, but having only 63 items i chucked them and other stuff which was annoying as hell.
i actually prefer magic but its so weak and so little mp it takes an age of training to get it doing anything of worth. when i,.m back on i,ll do another ffII rant.
I enjoyed playing VIII much more than I enjoyed playing II, and that's what matters to me.
Bosses' insane defense? Now I'm positive we've been playing entirely different games....
lol in my ffII origins loads of enemys your attacks do 0 unless u get critical hits, this became really annoying from hill gigas onwards. to counter this u need high strength and good weapon skill. the two hardest bosses astiroth and final emperor were ******s for this cause coupled with drain touch it was a nightmare.
Eh, you don't really need ridiculously high strength though. Hill gigas are real pains, but if you survive 2 battles with them you'll be pretty much set. Hitting them with magic can really speed up the battles.
I got Guy to the highest Barefist level before even getting to Bafsk, and for the rest of the game, there weren't too many things he couldn't kill with one hit. If ever there were a flaw in the game's system, that would be it. Not that I complained.
I agree.Quote:
Originally Posted by TheAbominatrix
i hated how to gain any real strength u needed to use that cheap lv up method. the biggest problem with that DJzen was i had no good magic because of the reasons above. to be knowledge no ff has such a riduclous defense systerm.