has any1 found any mistakes in the game?
i have.... on disk3 when u talk with Regent Cid it will call him Regend Cid. has any1 else found a mistake:confused: :confused: :confused: :confused: :confused: :confused:
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has any1 found any mistakes in the game?
i have.... on disk3 when u talk with Regent Cid it will call him Regend Cid. has any1 else found a mistake:confused: :confused: :confused: :confused: :confused: :confused:
in the beginning they always referred to Quina as "he,his,him" but later they reffered to it as "s\he
On the first disc, in the FMV after the Prima Vista escapes from Alexandria with Garnet, we see Brahne snap her fan in rage.
Seconds later, we see her in a non FMV scene, fanning herself with an unbroken fan.
Maybe she has multiple fans like Rude with multiple sunglasses :D
:D man.. the last time I said that, someone else replied with something similar.Quote:
Originally Posted by cl_out
But that would be so cool.
I don't know, I wouldn't want to see Brahne fish out a new fan from the same area Rude fishes out more sunglasses :kaoplain:
At least she could keep a whole bunch down there. Lots of storage rolls and the such.
ooh, scary thoughts... >.<;
Brathe looked like an elephant...an ugly elephant...
o wait that wasnt a mistake...;)
it wasnt? i was just about to make the biggest mistake of my life abd sue and ruin the company who made FF9. thank you. youve saved FF.Quote:
Originally Posted by GunbladeMaster
if u sue square they will never release KH2, DoC, Crisis Core, or FFXII
lol
For the information you gave to Garnet (her profile)
It's 'throne', not 'thrown'...
O_o We can't have that, now can we? I've been waiting for Kingdom Hearts 2 like almost forever now...Quote:
Originally Posted by GunbladeMaster
AND THERE'S A FFXII COMING OUT?! Anyone know what its about? Story? Character? Plot? >.< No, another game to my list... :mad:
Did you seriously not know? Umm, you can check the FFXII area for your information.Quote:
Originally Posted by Chii_Asakura
Quote:
Originally Posted by GunbladeMaster
Squaresoft didn't refer to Quina as any type of Sex, therefore Quina was both at the same time if you really want to think about. They use both sexes because they wanted to see what fanboys like us would say about Quina.
Quote:
Originally Posted by TurkSlayer
I seriously didn't know... I just learned about this site and somewhat new to FF games. :eep:
okie
than welcome to the world of final fantasy and those who dwell within it :D
and those of us who are trapped...:(
Kidding! :shifty:
hehe
"Praise the life and it shall give you games, Final Fantasy Games..."
*Smiles* Thank you very much!
And if praising life gives me games-- I would have done that so long ago... but alas, no games have fallen on my lap for free (aside KH and FFX)
I know of a couple of mistakes in the game's programming, or "bugs" if you want to call them that.
The first is that Marcus' values for statbonus points don't reset to 0 like they should when Eiko joins. This basically means Eiko will start with his statbonus values, and depending on how many levels Marcus gained and what you equipped him with Eiko could start with unusually high stats, and because her level isn't affected by his you can level Marcus as much as you want. In essence she has 196 levels to max her stats instead of 98 like everyone else.
That one was discovered by rebirth flame 2002 at GameFAQs.
-
The second is a Trance bug.
I was trying to figure out the internal mechanics of Trance, and in tests where I set the character's Spirit to less than 12 some very odd things happened. At Lv.1 and 11 Spirit Zidane got 18 turns in Trance. I thought I had messed up while testing because I didn't remember Quina getting that many turns at Lv.1 and his/her Spirit is 11 at that level.
Anyway, turns out that Trance is slightly bugged when dealing with very low Spirit. It works fine for 12 Spirit and up. The only time you'd ever see an example of this bug is if Quina is in the party at Lv.1 and isn't equipped with an item that raises Spirit. From Lv.4 to Lv.6 Quina can get 64 turns in Trance o_o
I kinda discovered this one, but Terence (also from GameFAQs) figured out the specifics behind Trance and confirmed that what I saw was a bug and not caused by anything I had done while testing.
So paradoxically it could be an advantage to keep a very low Spirit stat..but I suppose it's impossible once you level up...
It's only possible with Quina before Lv.7, because at Lv.7 s/he will get an extra point anyway.
yeah but who cares about all that
You'd be surprised at how many people are interested in game mechanics, even if only as a curiousity. There are people who will hack a game to bits and pieces figuring this stuff out, whether it be just to amuse themselves (like I do) or to actually learn something about programming so they might make their owns games or patches for games they like. It's important to know how a battle system works when devising challenge games, too.Quote:
Originally Posted by RaidenWeb17
There are also people who race through a game by power-levelling and mashing the X button with a party full of tanks while paying attention to nothing, and those people usually end up on a board like this begging for help after getting their asses handed to them by some late-game boss, a boss they could have beaten easily had they paid any attention to battle mechanics. I'm thinking of FFVIII here, by far the easiest game ever for anyone with an attention span of two minutes and the hardest for anyone who's strategy is "hit X a lot".
Anyway, fflover100 asked if anyone had found any mistakes in this game, and I have found two. Being the type of mistakes they are they required a bit of explanation, so...
If you don't like that don't respond to my posts, k?
thx
Edit by D: Toned it down
Would this allow Eiko to have 9999hp like amarant?Quote:
The first is that Marcus' values for statbonus points don't reset to 0 like they should when Eiko joins. This basically means Eiko will start with his statbonus values, and depending on how many levels Marcus gained and what you equipped him with Eiko could start with unusually high stats, and because her level isn't affected by his you can level Marcus as much as you want. In essence she has 196 levels to max her stats instead of 98 like everyone else.
That one was discovered by rebirth flame 2002 at GameFAQs.
If she had the Hp+% abilities then it would be 9999, but because she doesn't it's 8957.
Hmm... so, Eiko's initial stats are directly affected by the levels and equipment bonuses that Marcus is carrying, when he stops being a playable character?
I'd heard rumours, but didn't realise this was true until now.
http://db.gamefaqs.com/console/psx/f...iko_glitch.txt
I'm working on an update right now actually after realizing how horrible that guide is. My math sucks.
I just discovered today that in the Italian version, when you meet Beatrix in the ruins of Alexandria in disc 3, instead of giving you "il granato" (the garnet) she hands you "la granata" (the hand grenade). So Dagger ends up saying something like "Oh, this is the fabled hand grenade!"
I wonder what evocation you can learn with it... ¬.¬
The Holy Hand Grenade of Antioch!
Yeah, probably XD
Hey that was me my first time through!!!Quote:
Originally Posted by SoftReset
*snip*
Edit by D: No need for that.
Sounds almost like a Monty Python's Holy Grail reference to me. It probably isn't, but still pretty funny.Quote:
Originally Posted by KoShiatar
umphQuote:
Originally Posted by RaidenWeb17
*Reads edited topic*
Huh. I guess that settles that then :/
Yep!
I don't like conflict and discord.
:)
I dont like SoftReset
Yeah, well...
Get a good job, save up for a few years, then buy the site and ban me.
Problem solved.
:mad2: