Originally Posted by ljkkjlcm9
I disagree, Gauntlet is typically an RPG nowadays, like Gauntlet Dark Legacy (haven't played any after that), but there is no character development at all, and the story is minimal. But you choose a character class, name them, choose a color, and can even buy stat boosting items to design them how you want. It is therefore your character and completely your own. Yes at a certain point every character maxes out in games like this, but it was and is still your very own character.
Typically yes, you're correct in that it has a lot of character growth and a long story, but not always as I pointed out. THE KEY, is developing the character how you want, making them very unique to your game. How often have we had threads on here in FF games that are like, what's you characters stats, and they're never identical. That makes the RPG. It's your character, you made them how they are.
I get mad when people say Zelda is an RPG. You don't make Link how he is, he gets basically all his items for the actual story. In RPGs, those have a category called key items, and a whole other category of items that you don't even need to get, sometimes exceeding 1000s of possibilities. You don't even need to get any of them. There are maybe 5...6 items in Zelda that are bonus, little side quests, but it's still an adventure game. Nintendo pushes it as an RPG because they didn't really have one. They should have released Fire Emblem in the US a long time ago, because that is a great strategy RPG.
Just playing a role does not make it an RPG. Mario is not, Megaman is not, Sonic is not, etc..... It's making your own unique character, that defines RPG, and if you disagree, look back at Dungeons and Dragons, the "original" RPG, board game or whatever you want to call it, didn't really have a board. You drew what your character looked like, you rolled dice to set their stats, no-one else had the same character as you, it was your own, and that's what RPGs go off of, technology couldn't always meet this, but as you can see, more and more RPGs have you designing your characters look and class more and more. Eventually they'll have RPGs where you completely design the main character yourself, choose how they look, their weapon (from a list) and their character class, then distribute stats accordingly. NOT an online game, just like your typical FF game, except you designed the main character, need voice actors? have one set for males, one for females. There would still be a preset story, but your character would definitely define RPG to the fullest. Maybe even make decisions during the game that changes what happens, but only into the different stories that were written for the game, you can't program limitless endings. Either way RPGs now adays, are still pretty good at getting unique characters.
Anyone who disagrees with this definition, I would like to hear your argument, because this is by far, the truest sense of a what an RPG REALLY is.
THE JACKAL