what is the hardest final fantasy side quest and mini game?
i think the ff9 jump rope game was hard and ff10 thunder strike dodging is very hard to:rolleyes2
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what is the hardest final fantasy side quest and mini game?
i think the ff9 jump rope game was hard and ff10 thunder strike dodging is very hard to:rolleyes2
Maybe not difficult per se, but sure tedious.
Butterflies = af[on[oa%42%$!!
Chocographs = Meh.
Butterfly Catching
Dodging Lightning
Chocobo Race (FFX)
Calliberate the Tower (FFX-2)
Sphere Break (FFX-2)
FFX-2 Blitzball
Zidane and Blank Duel
OZMA!!!!! A REAL PAIN IN THE ASS!!! (But I beat him;) )
And Many More
Weapons.I'm not saying Ozma because I'm only halfway through.and not including PS2 FFs.
I'd have to say the Dodge lightning Quest from FF X
Sphere break. And Ozma.
But the one thing I hated the most from sphere break, right after you think you've done a good job-the NPC will pull out a gameshark and pwn you!!!!
Blitzball and catching the butterflies drove me crazy. But I enjoyed the jump rope game from 9, found it to be the most fun :D
lol i hate jump roping lol
Finding Choco/Mog is also hard. I have a fever whenever I see the Chocobo dances (Mog is better).
Jumping Rope (FFIX)
Dodge lightning strikes (FFX)
Celestial Weapons side quest (FFX)
Blitzball (FFX-2)
Sphere Break (FFX-2)
Calibrating lightning towers (FFX-2)
Just to name a few. Most of the mini games were annoying rather than hard. I personally find the mini games in FFX-2 to be the worst ever.
You're right!!!:mad2: :mad2: :mad2: The tower sucks!!!! FRUSTRATING!!!!Quote:
Originally Posted by Darkwing Bahamut
Yes, that's right. But I'll leave it alone because no percentage point given.
The hardest (and most annoying) mini-game for me was the Cloisters of Trials in Bevelle, the one with the elevators. *feels sick* It probably wouldn't even be that bad if it was optional. The hardest side-quest for me was probably Emerald and Ruby Weapons in FFVII. Or Ozma if you include finding all the friendly monsters as a part of that side-quest.
Sphere Break in X-2 annoyed me so much ...
Gold Chocobo Quest. I could kill those drum sticks.
The 15 Game (FFI)
Adamant Armor (FFIV)
Finding the Extra Summons (FFIV)
How long did it take you to get those extra summons? I never bothered to try to get them and I heard they are really tough to getQuote:
Originally Posted by Meta-Knight
Ugh, I hated doing the Cloister of Trials in Bevelle. It was the worst! Like you try to go one way, but....suprise! you go the other way! And I hated Sphere Break. It sucked horribly.
Sphere Break against Shinra= OMG YOU LITTLE RETARD WTF DO YOU NEED THAT LADY LUCK DRESSPHERE FOR ANYWAY YOU LITTLE smurf!!!
Calibrating Lightning towers towards the last few=:moomba:
Lightning dodging.
AND FINALLY
*drum roll*
BLITZBALL!!!! ARGGGHHHAHAHDSAHFGFFFSSSTTT!!!
Damn Square.
I hated Sphere Break and Lightning dodging. I also hated giving CPR to that little girl in VII because I wanted her to die and Cloud takes forever to inhale.
Chocobo Racing in the Calm lands. The first 3 parts were easy, but the last one to get the SUn Sigil was a pain and took me a while to get.
I finally found the way to beat Shinra in Sphere Break, Echo Combo!
Meh, I just leave those damn towers and continue to the storyline.
I don't know this but as soon as I get Sun Sigil, I don't have any problem with Chocobo Race, I mean I just race them and always get 0.0.0
The summons you can get in Land of Summoned Monster is Leviathan, Sylph, Asura and Bahamut. (Once Rydia get this, she pwns)
I beat Shinra in Sphere Break on Chapter 3 on my first try, though I probably just got lucky. I didn't really play Sphere Break after that.
I just remembered one extremely hard side quest (or more like an optional item hunting) that I don't think anyone has mentioned yet. I haven't done it myself. It's getting all the Onion equipment for all the characters in FF3j.
Honestly, I didn't find winning sphere break that hard any of the times I've done it. It's not that hard a game to figure out, and with some smart playing and a little luck it's not so bad. It's still challenging mind you, but nothing like a lot of other sidequests I could think of. The one that takes the cake as the most difficult I ever attempted was the chocobo racing in FFX. Regardless of what some may claim, a large part of it is just luck in where the balloons appear and where the birds are coming from. The worst is getting hit by 3-4 birds in a row because you can't move after the first bird hits you.
There are other mini games and sidequests that probably are harder such as lightning dodging, but I've never cared enough to try them.
Getting the Venus Sigil.
Gotto be those from FF X.
I've never attempted it, but I imagine getting the Excalibur II in Final Fantasy IX would be pretty difficult unless you'd played the game many, many times. Most of the other things (like the Lightning dodging) were just boring and tedious.
Sphere Break!
I don't understand Sphere Break at all even when someone explains it to me. And the girls with the jump rope in FF9 was hard and addicting.