>>> Something I did with one of those 3D programs..
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>>> Something I did with one of those 3D programs..
That is totally awesome xD I love the one doing the backstroke. I never even thought of it as looking like that until you did that. It looks really great, too. Proper job!
Cute.
That's great. xD
wow that is cool :D which program did you use? i have a program called Bryce which does similar stuff...
Wow never thought about the Cactuar in their native enviroment.
>>> I used Strata 3D, I have an older version of the program though. The newer version is waaay better..Quote:
Originally Posted by Blitz Ace
I dont know about Bryce, but I guess you can do that kind of stuff too..
As amazing as ever. You're just... TOO good! :p
:heart:
Seriously amazing.
Beasht!
Awesome as usual! :D It made me laugh too. xD
>>> I did a Tonberry this time, there are some renders.
Aww, they're so happy. :}
Awesome Tonberry dude.
again, very cool :D
Both are just very cool, and hilarious at the same time
>>> I made some Bombs now.. :D
All 3 of them are just GREAT! XD Keep it up!
Those bombs are freakin' sweet. You should do a moomba next.
>>> Here is another 3d model I just finished, these are Slimes from the Dragon Quest games..
Im not sure if Im going to keep doing this kind of stuff because it takes too much of my time. Anyways I wish more people were interested in 3D since its so damn funny, I dare to say I enjoy it more than drawing and is not too complicated after you read some tutorials and practice a bit.
Why doesn't it lpok like the right background reflecting off the Metal Slime?
>>> huh? I dont get your question, anyways the Metal Slime reflects everything because of the material (metal reflects the light more than other materials).. You can see some clouds reflected there too..
Well, it looks like they're in like a forest or something but than when you look at the Metal Slime it looks a field.
>>> Now I get it..
Well yeah, I just extended the grass thats why it looks like a field, I didnt want to put more trees surrounding the area because the trees/plants contain too many polygons and the archive gets too heavy and my comp is old and has low ram..