does anyone know if there is a program i can buy for my pc that will allow me to create my own game? i think that they make them, but i am not sure. if anyone knows, please let me know. thanks.:choc2:
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does anyone know if there is a program i can buy for my pc that will allow me to create my own game? i think that they make them, but i am not sure. if anyone knows, please let me know. thanks.:choc2:
Dev-C++; look at openGL tutorials. Of course, there is a rather steep learning curve :p
( I am talking about programming )
[strike]C++[/strike] ... ACK!!!! NO!
Well... if it's an RPG... you may want to try RPG Maker XP... I believe Rase has the link somewhere... I don;t know where right now.
No c++? BLASPHAMY!
I hate C++.
C++ is pretty much what you primarily use for writing games of any serious quality.
NOT JAVA! (had to :cool:) FM will slit my calf.
Yea, on DOS. Or maybe that's just the version of the compliler that my school used. I've had bad memories about C++.Quote:
Originally Posted by Samuraid
For beginers, or for people who don't want to deal with extensive programming, I would say RPG Maker XP. However, if you don't wish to make an RPG, Game Maker isn't too bad in my opinion.
wrm; c++ is the most compatable lanuage to date that I know of. All comes down to the compiler; seriously though - Cpp is the most game friendly language. VB has been used in the past as well, which is just great, if you like to suck.Quote:
Originally Posted by jesteranimefreak
C++ is simply the way to go if you want to write any commercial games. Otherwise kits like RPG maker are just peachy; but I don't think you can sell what you make with out a royalty somthing or other.
Bipper
they had c++ back when people still used dos? Wow. I woudl've thought they'd used BASIC or something back then.
C++ has been around since forever. Early 1970's I know for a fact, cannot tell you what exact year. But yeah, DoS actually had a decent family of compilers supporting it. Basic was only more popular for it's ease of uses; and since gui's were hardly friendly (Save for apple's os) till the mid 90's, scripting was needed by a higher % of the computer users.
Bipper
I call [bullQuote:
Originally Posted by bipper
], bipper! :|
The only real thing I have to this thread is that Spawnofsephiroth sounds like he's looking for something akin to [Game Maker] or 3D Game Maker]. I know, creative titles.
Call it all you want; it is true. *googles*
http://cm.bell-labs.com/cm/cs/who/dmr/chist.html
*edit* oh, I meant c :) lol Well, Cpp is dirived straight from c - so whatever :)
Also, if you dont want to get code intensive check out studio 3dmax and maya.
After all, C++ == C with extras
Man, I come into the thread late and I have almost nothing to add.
But since I took so much time to read through the thread I'm going to post my thoughts as I read through this thread:
For a beginner, RPG Maker is the way to go.Quote:
Originally Posted by Spawnofsephiroth
Java > C++ :pQuote:
Originally Posted by bipper
C++ has been around for 20+ years now.Quote:
Originally Posted by rubah
C has been around that long, but not C++.Quote:
Originally Posted by bipper
Yup. And that's why Java is better than C++, Bipper. It's all about evolution. :pQuote:
Originally Posted by Samuraid
C -> C++ -> Java
So that's my story and I'm sticking to it. Now I feel like I contributed something to this thread and I can sleep tonight. :chef:
If C++ > C because it has extras, that would make C# > C++. :p
Also, Java > C++.
java is C that can't speak c, so it needs an inturpeter. Imagine; going to a taco bell and before you order, you must tell your order to a a translator whom will then tell the resteraunt what to cook. No thanks, give me a quazi screwy order any day :) I hate waiting for food.; now I am hungry; but if JAVA had anything to do with my food, I would be bloated. AHhhaha1! Get it? Bloatware.. bloated.. oh gawd!
C# is a microsoft mongoose, and there for sux with no explination really needed.
Java is cleaner than C and C++ in a lot of ways...and a heck of a lot slower on most platforms. Thus, Java just isn't the right thing for most complex realtime uses.