I think I can justify a double post. If not, fight me.
Chaos is Terminated.
Shattered into a million tiny pieces, which then dissolved into nothingness so thoroughly that nothing remained. Not Chaos, not the Temple, not even the Time Loop.
(SPOILER)Maybe I'll post a screenshot later, if I feel like it
But I come to spread the news of this legend. The tale of the Solo Thief who rescued a princess, saved an elven kingdom and returned sight to a witch, reunited the people of the Aldi Sea with the rest of the world, faced the undead to savce the earth and it's farmers from rot and decay, traveled the crescent lake into the depths of a volcano to save a peaceful circle of old men from fiery destruction, brought back the legendary Airship of the Sky Warriors, long buried under the sands of the desert, saved a fairy, helping a family with their 50,000 G debt, saved the mermaids and restored the sanctity of the water shrine, tread through the Castle of Ordeals, like a Lone Ranger, not receiving the honor bestowed upon those who succeed the trial, helped Dr. Unne to decipher the ancient language of the Leifenish, cleared out the Sky Castle of the minions of the fiend who started the storms that destroyed the northern civilization in the first place, and revived the power or the orbs.
Equipment:
I used the same equipment I had in the previous post.
1. Never got the Black Shirt. Apparently, I didn't need it.
2. Power Gauntlet sucked and did nothing for me. I think it lowered my attack instead of raising it!
3. Masmune...
The Masmune was interesting to me because it brought me to a funnny revelation the moment I picked it up.
That revelation was that my Thief was suddenly equivalent in power to a Ninja (minus spells, which is a pretty big deal for 1 MASSIVE reason, which I'll briefly touch on later).
This is when I fully realized the extent of the importance of items in this game.
You see, Final Fantasy is a game about getting equipment. Every game is. You get money, you discover secrets, you murder coutless identical enemies in search of drops, you quest and conquer all to GET COOL EQUIPMENT! In 5 and 6, there are entire sidequests about acquiring legendary equipment, and, usually, the fully equipped will win the game very easily. Look at this FFVI (SPOILER)Quick+Economizer+Gem Box! I mean, Kefka Dies without hitting you once.
Point? I could've probably made it through the ToF and the entire game at lv. 10 if I'd begun with a Defense and a Heal Staff. It took patience to use the staff to heal myself, but there's plenty of time after a few shots of Ruse from the Defence.
NOBODY hit me, exceppt before my turn and on crit hits.
I passed through the first rooms of the ToF without a problem, except for some malicious critting Zombie Dragons. Gas Dragons, Woprms, Frost Dragons, Badmen, Fighter/Mage- I killed them all, and they didn't touch me.
Kary was easy, Kraken whacked me once, but I came back, and the most annoying fiend was Lich, but Lich never killed me. Just made me waste Heal Staff turns against Grey Worms and Fires.
And so I entered the Wind Room (Where enemies ran from me, I might add. A funny thing to note: In the beginning, enemies ALWAYS got the first attack. At lv. 50, I almost ALWAYS strike first. And then I run. If I don't, it's often a battle between who can run away the fastest. HAHAHA!) - Whatever- I entered the Wind Room and grabbed the Masmune and sliced up Timat for over 500 Damage and walked into Chaos and suddenly had a realization:
I'm not a Solo Thief anymore. I'm an unhittable, fast healing, highest damage dealing LIGHT WARRIOR. I sill have 46 heals left, and my HPs are maxed before Chaos. I don't get that in 4 player games. And it's not because of who I am. It's because of my awesome equipment.
Can I equip the Defense, Healing Staff, or Power Gauntlet? No. Can I equip the Masmune? Sure, but anybody can. It's a gratituous everyman weapon in the last monster dungeon of the game.
That's definitive of a Thief. *sarcasm*
No... No. The only honest way to beat this game is to slay Chaos without the Masmune. At least! But to teach him the same lesson that everybody else learned. With a Dragon Sword. Like a Thief. Not like a Light Warrior. I ain't one yet. Chaos lives. The world is yet to be unveiled of darkness.
Since I came this far with the Defense and Heal Staff, and since I don't think I can seriously beat the game without those tools. Not without extroardinary critical hit luck in nearly every fight, which is too impossible for me to comprehend or bother with, I decided to continue using them.
I turned around and refought Timat without the Masmune. (I didn't drop the Dragon Sword when I picked up the Masmune. How horrible and against the rules...)
Then I went at Garland born again, Dragon Sword blazing.
And here, my friends, I finally learned the truth.
And the truth is: SLO2
That's right, ladies and gentlemen. In a second, my Thief loses his intelligence. My 30 Damage turns to 1 or miss instantly.
I get Power Gauntlets, which I never used in pervious games, and tested them in similar conditions against Rock Golems, but I deemed that crap useless.
I returned to Chaos, ripped out a Masmune, SLO2! SLO2! SLO2!
And finally, Mr. 3000 HP Chaos (He never once failed to use CUR4 after taking about 1000 damage) casts SLO2, and it is ineffective!
And he finally died.
Will I return and try again with the Dragon Sword? Maybe, but probably not, since SLO2 is such a bitch.
Will I upgrade to a Ninja, get FAST, and then try with a Dragon Sword, since FAST is the only counter for SLO2 and, provided I only used it for that scenario, there would be no difference between a Thief winning with a D. Sword and a Ninja except that Chaos' SLO2 is nullified? Maybe. But I have a feeling that class change will leave me with no spell points since I'm already at lv. 50. I actually don't know. I'll edit this post when I find out.
Anyway... Yeah, I won. Any 300 HP monkey with a Masmune, a Defense, and a Heal Staff could do the same. (Actually, high Evade is probably a super important factor in using RUSE. So that ain't entirely true. But I have been using the Defense effectively since levels like 30. But, again, 30 isi usually more than a high enough level for 4 characters to win, and, therefore, already a high evade #, even though it's low level for a Solo Thief.)
(SPOILER)Monkeys have high evade anyway
So... That's it.
-Solo Thief.
-No more than 4 Armor and 4 Weapons in the inventory at any time (Except when picking up equipment out of a chest and deciding whether or not to keep it or discard it on some occasions. I ought to know what treasure chest holds what, really.)
-No Class Change (Obviously)
-No Save States
-No Masmune(SPOILER)Next Challenge
And... That's all I have to say. I hope I've inspired you all. If not, piss off. play a solo WM No-Class-Change game.
EDIT:
Class changing to Ninja at lv. 50 allows me to load up with lv.1-4 black magic, but I'm afraid my MP is terminally at zero. So... Alas, I will not bother beating the game solo Ninja.