Isn't that pretty much every JRPG?
Type: Posts; User: felfenix
Isn't that pretty much every JRPG?
Your "point" that ATB is useful because it's a system that allows for pressure and manipulation of turn order is about as good as saying ATB is a necessity for having menus. There are alternatives...
You're arguing that FF13 is an example of how modern ATB can work. That implies that FF13's battle system is considered a success. People like the OP seem to dislike FF13's battle system to the point...
But the ATB held back FF12's battle system. As I mention, Dragon Age did what FF12 did far better. If you think FF12's battle system was "one of the deeper, more complex, and legitimately...
The same can really be said of most Final Fantasies. What 10 did, at least, was require a variety of abilities and party member control/switching, as opposed to easily getting away with nothing but...
This isn't in reference to FF13. This is about adding content and features via the DLC method, when they already would via an International version, or want to add small things but can't because...
A lot of people have strong negative feelings about DLC, and it's true that many companies abuse and exploit it, removing content just to resell it as DLC and milk the game. However, there are a lot...
I'm not much of an anime fan, but I really like Brotherhood. The other FMA anime was terrible though, IMO, especially when compared to Brotherhood.
Yeah, but let's be real. When have you ever needed to anything remotely tactical in an ATB Final Fantasy? FF10 was the first FF in a LONG time in which you couldn't just spam your strongest attack....
On a serious note: He's just doing one of those feign smacks, like when you're shoo-ing a pesky friend.
On an un-serious note: Can you blame a guy for wanting to hit Rinoa?
I don't know why every game needs to have some gimmicky level up system now. It's one thing if it's something fun that really changes things up, like allowing customization, but I can't recall the...
I've never understood that mentality. ATB is basically turn based, but you have to watch a bar fill up between turns, so it actually takes longer. In turn based, you just cut straight to the turn,...
Square Enix registers Final Fantasy XIII-3 domain, renews Final Fantasy Versus XIII trademark
I bet you it too will come out before Versus. :p
I'm excited about the time travel and New Game Plus elements, but I'm still really turned off by the 3rd party member being captured pokemon, the battle system still being FF13's - just with...
I've never understood that mentality. ATB is basically turn based, but you have to watch a bar fill up between turns, so it actually takes longer. In turn based, you just cut straight to the turn,...
I was never a fan of ATB anyway, and thought it was overused. I preferred the full turn-based systems of 1, 2, 3, and 10. If not turn-based, then preferably something completely not turn-based, like...
I don't know what the big deal is. Just don't buy items from the cash AH then. When have you ever "needed" items from other players in Diablo anyway? There will still be a non-cash AH for like-minded...
Gameplay goes a long way for people liking or disliking an FF. It can even influence their enjoyment of the story if they just can't bring themselves to play or hate the actual play parts of the...
A lot of the problems with the game are really due to corporate interference. Why wasn't there a lot of development and interaction with Vaan, Panelo, and Fran? Because those characters were only in...
FF9 was like a clip show episode of a TV show, but for FFs. I don't see what about it was superior to any FF game. There was always something another game did better, and nothing original about it...
For all you know, the game continues on regardless, but you wouldn't know because you're dead. It's "Game Over" for you. As for why they don't Phoenix Down you, either you're pulling an Aeris, or...
13 was nice at the end of the game. I'd prefer an overworld like Gran Pulse instead of some screen change where my characters become miniatures with only the illusion of freedom. In general though,...
I didn't hate her accent. I hated the actual sound of her voice. She was the Tidus of FF13 to me. I really hate when characters sound like cartoons though.
What about 4, 6, 7, 9, 10, 13, and other one's I forgot about?[/QUOTE]
What would you actually consider character development in those games? I'm not trying to be adversarial or sarcastic, BTW....
I thought Trigger was more fun as a game, which is the real deal breaker to me. I can't bring myself to replay Cross. If they were both animes, instead of games, yeah, I'd probably like Cross way...