I expected stuff like this with the current gen to be honest. Back when people were first started going on about development costs sky rocketing on the 360 and PS3 I knew more companies would start licensing technology, including big names. It only makes sense to use proven, versatile game engines to help companies create. A licensing fee is a lot cheaper than developing an engine from scratch these days, and if it leads to lower costs for developers, as well as faster development time, that's something we can all be happy about.

On a side note, I think quite a few companies are using the Unreal Engine 3 now. I saw a list of them somewhere, but I can't recall where at the moment. I believe there were some rather impressive names on it though.