Page 1 of 2 12 LastLast
Results 1 to 15 of 25

Thread: Monks and Weapons

  1. #1

    Default Monks and Weapons

    I am playing FF I on PSX for the first time, and my party consists of Warrior, Monk, Red Mage and White Mage. I'm about to return to the Earth Cave with the Rod, and I'm on level 15. I've equipped my Monk with Iron Nunchaku, but from what I hear (read on the net) he shouldn't have any weapon? Or is that only after the class upgrade? I feel slightly confused.
    My personal blog - Awareness and Geekiness.

    Zanshaa Docks - a brand new geek forum, up and running!


    Which Final Fantasy Character Are You?

  2. #2
    Retired Dragoon Crossblades's Avatar
    Join Date
    Mar 2005
    Location
    North Bergen, NJ
    Posts
    3,973

    Default

    You should NEVER equip a Monk with a weapon. Monks don't do much damage when equipped with a weapon, so just stick their fists. They do more damage.

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  3. #3
    Who's scruffy lookin'? Captain Maxx Power's Avatar
    Join Date
    Sep 2002
    Location
    Millennium Falcon
    Posts
    7,905

    Default

    Quote Originally Posted by Crossblades View Post
    You should NEVER equip a Monk with a weapon. Monks don't do much damage when equipped with a weapon, so just stick their fists. They do more damage.
    Actually this isn't strictly true. At lower levels Monks usually benefit from their Nunchuck weapons rather than going bare fists. After a certain level however (it differs slightly, but around the middle ten's) the Monk's barehanded damage overtakes his physical damage with any weapon in the game.
    There is no signature here. Move along.

  4. #4

    Default

    Thanks. I'm at level 16 now, soon approaching 17 (thank God I'm done with the Ice Cave!), so I guess I should try him without weapons and see how he does.

    One more question: How many hours would you say it takes to beat this game? I've spent ninteen hours so far, and I only just got the airship.
    My personal blog - Awareness and Geekiness.

    Zanshaa Docks - a brand new geek forum, up and running!


    Which Final Fantasy Character Are You?

  5. #5
    ORANGE Dr Unne's Avatar
    Join Date
    Dec 1999
    Posts
    7,394
    Articles
    1
    Contributions
    • Former Administrator
    • Former Developer
    • Former Tech Admin

    Default

    Quote Originally Posted by Tabris View Post
    Thanks. I'm at level 16 now, soon approaching 17 (thank God I'm done with the Ice Cave!), so I guess I should try him without weapons and see how he does.

    One more question: How many hours would you say it takes to beat this game? I've spent ninteen hours so far, and I only just got the airship.
    It varies wildly depending on what party you took, how familiar you are with the game, and how lucky you get. I can beat it in around 20 hours most of the time if I take an easy party, but that's after a decade and a half of playing. My first time probably took me weeks.

    But no matter your party, there's ALWAYS a chance you'll be wiped out 2 steps away from the Ice Cave exit. Or that a boss will get in a cheap shot and kill your whole party after an hour of walking through the dungeon.

    I find that things go much faster after you get the airship. You can immediately go get very good armor and weapons. I generally never have to level-grind after getting the Airship (with the exception of sometimes preparing for the final dungeon).

  6. #6

    Default

    Thanks. Well, this is my first time playing the game, so I'm not that used to it yet. I guess I'm about halfway when I got the airship? That goes faster, true, but since I'm only at level 16 I probably have a lot of leveling up to do....? Or, like you said, I might not need too much leveling up besides the battle I go through just playing?
    My personal blog - Awareness and Geekiness.

    Zanshaa Docks - a brand new geek forum, up and running!


    Which Final Fantasy Character Are You?

  7. #7
    ORANGE Dr Unne's Avatar
    Join Date
    Dec 1999
    Posts
    7,394
    Articles
    1
    Contributions
    • Former Administrator
    • Former Developer
    • Former Tech Admin

    Default

    Quote Originally Posted by Tabris View Post
    Thanks. Well, this is my first time playing the game, so I'm not that used to it yet. I guess I'm about halfway when I got the airship? That goes faster, true, but since I'm only at level 16 I probably have a lot of leveling up to do....? Or, like you said, I might not need too much leveling up besides the battle I go through just playing?
    I'd say once you get the airship you about halfway done, yes; possibly a bit more than halfway done, depending on whether you did Gurgu Volcano and the Castle of Ordeals before or after the Ice Cave.

    Generally you don't need to do TOO much leveling after you get the airship. Your goal is to get to level 25ish by the time you beat the game. If you fight your way through dungeons rather than running all the time you should easily get there.

    If you feel the need for extra leveling, there are some very nice spots available to you post-airship. The "final bosses" in the Castle of Ordeals for example are good for some very fast leveling. It's generally a good idea to go to the Waterfall right after you get the airship, because there are tasty weapons and armors in there, and it's also a good leveling spot (the encounter right inside the final room is nice, just bring some soft potions; sorry for being vague, I don't know how far you are or how spoiled you want to be). The final dungeon itself is also a great leveling spot; arguably the best, if you can survive in there.

  8. #8

    Default

    Also remember that Monks benefit without armor, as well. They have naturally high defense, (depending on their stamina) and equipping them may actually encumber that. But again, I think this is only near the higher levels, after their stamina has managed to stack up quite a bit. About the only thing you'll want your Monk to wear toward the end of the game is a Ribbon. (merely for the status / magic protection)

  9. #9

    Default

    Thanks for replying, everyone. No, I haven't done anything after the Ice Cave (except getting the airship. of course), so I was thinking about the Ordeals-quest now, to get the class changes. I'm quite curious about that. But maybe getting the weapons at the Waterfalls would be interesting to do first?

    Yes, I did use the small spot northeast of Pravoka to level up, so thanks for other tips!
    My personal blog - Awareness and Geekiness.

    Zanshaa Docks - a brand new geek forum, up and running!


    Which Final Fantasy Character Are You?

  10. #10
    Martyr's Avatar
    Join Date
    Jul 2004
    Location
    Only in Dreams
    Posts
    2,804
    Blog Entries
    22

    Default

    This is a little late, I guess, but your monk does damage with fists equal to damage with Iron Nuinchucks at lv. 11 or 12.

    All you have to do is check your status screen with and without the chucks equipped.

  11. #11

    Default

    No worries, I haven't played anymore after I started this thread, so I will remove the weapon (and armour) on the Monk when I continue.
    My personal blog - Awareness and Geekiness.

    Zanshaa Docks - a brand new geek forum, up and running!


    Which Final Fantasy Character Are You?

  12. #12
    why Recognized Member Pancaek's Avatar
    Join Date
    May 2001
    Location
    Canuckistan
    Posts
    451
    Contributions
    • Contributions to former EoFF Map

    Default

    Quote Originally Posted by Youjirou View Post
    Also remember that Monks benefit without armor, as well. They have naturally high defense, (depending on their stamina) and equipping them may actually encumber that. But again, I think this is only near the higher levels, after their stamina has managed to stack up quite a bit. About the only thing you'll want your Monk to wear toward the end of the game is a Ribbon. (merely for the status / magic protection)
    Actually, if you do that, you'll destroy the BB's natural defence. It'll get bumped down to 1, because that's all the defence that the Ribbon has. If you want the BB to wear armour, you have to either load him up completely so his defence is comparable to that of other characters, or just take everything off. It depends on his level.

  13. #13

    Default

    Quote Originally Posted by Skye-chan View Post
    Actually, if you do that, you'll destroy the BB's natural defence. It'll get bumped down to 1, because that's all the defence that the Ribbon has. If you want the BB to wear armour, you have to either load him up completely so his defence is comparable to that of other characters, or just take everything off. It depends on his level.
    No, it will only decrease his defense by a few points. As well, the Monk's defense depends on his stamina, not his level. If you like, I can dig up the statistics for you. I know they're available on GameFAQs.

    On my current game, my Monk / Master has 73 bare defense. With a Ribbon equipped, it drops to 62. The Monk has incredibly low magic defense, though. The Ribbon helps to raise this, as well as adding resistance to various status effects. It's a must-have.

  14. #14
    ORANGE Dr Unne's Avatar
    Join Date
    Dec 1999
    Posts
    7,394
    Articles
    1
    Contributions
    • Former Administrator
    • Former Developer
    • Former Tech Admin

    Default

    Quote Originally Posted by Youjirou View Post
    No, it will only decrease his defense by a few points. As well, the Monk's defense depends on his stamina, not his level. If you like, I can dig up the statistics for you. I know they're available on GameFAQs.

    On my current game, my Monk / Master has 73 bare defense. With a Ribbon equipped, it drops to 62. The Monk has incredibly low magic defense, though. The Ribbon helps to raise this, as well as adding resistance to various status effects. It's a must-have.
    [qq=BSiron at gamefaqs]A = 0 for all classes, except...
    = LV for a bare Bb/Ma*[/qq]

    Unarmored BB gets armor = level, armored BB gets 0. That's for the NES. This is due to a bug, it may be fixed/different in the remakes. I wouldn't know.

  15. #15

    Default

    Well, yes. That's the NES version. The topic-starter is reffering to the bug-fixed PSX version.

    Most everything now depends on the Monk's stamina:

    Monk Hands ATK = [STR / 2] + [(STA + 1) * 3 / 4]
    Monk Unarmed HLM = [STA / 8]
    Monk Unarmed GLV = [STA / 8]
    Monk Unarmed ARM = [[STA / 4] * 3 / 2]

    Master Hands ATK = [STR / 2] + STA
    Master Unarmed HLM = [STA / 8]
    Master Unarmed GLV = [STA / 8]
    Master Unarmed ARM = [STA / 2]

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •