Quote Originally Posted by Dr Unne View Post
That's interesting info. Where did you get it? Do you know if they fixed INT too? In the NES version it seemingly did nothing at all.
A Guide to Monks and Masters

As for the INT bug, was there one? I haven't noticed. But magic power obviously does increase with INT, so I guess that answers your question. My Red Wizard, who has 99 INT, can heal up to 400 HP with a single cast of Cura. My Knight, having much less, can only heal around 200 with Cura.