you gotta love fanboy logic. Now if I didn't play any past RE titles, how would I know that RE4 wasn't such a quantum leap? only differences is the aiming is more precise, thanks to the game taking MGS's aiming system, and now your fighting cultists on crack. Oh yah, and the game is more like contra instead of survival horror. You still control like a tank, cant dodge, can't strafe, and cant get around effectively. Saying the dodge is contextual is just fanboy speak for during specific sequences, which is still whack. I did like the fact it's more action oriented, and the quest was long. It wasn't at all horrible, just not awesome. And definitely not the quantum leap that the reviewers were paid to make it out to be.
And as for the whole FF debate, allow me to chip in my 2 cents worth.
Sakaguchi's name as script writer or director = awesome
Nomura's or kitase's name as director or script writer = awful




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