
Originally Posted by
Dreddz
Random encounters help gameplay in the sense that it prevents you from endless wandering. The problem with not having random encounters is that once you clear an area, your left with nothing to fight for several minutes . Sure, its tedious to be constantly stopped in your tracks, but just as tedious to stand there doing nothing. Developers have to come to the decision on which system would come to better use in their game.
And its complete crap to say random encounters are boring, most of the best and most successful RPG's use this system. Which goes to show that if done right, it works out fine.
And the perfect battle system is Grandia's.