
Originally Posted by
Peter_20
Yeah, and concerning the "Random Battles = challenge!", why not adapt the challenge to the optional battles instead?
I mean, kinda like adapting the enemies' HP to fast action RPG:s?
This can be done by making the enemies themselves harder.
And by the way, Bunny, I'm not bashing you or other REB-lovers, but I'm sorry, I have a strong dislike for random encounters; and sure, they can keep existing, but at least we should be able to choose what type of battle system we want to use.
The game developers want to entertain us; therefore I think we, as consumers, should be able to adjust the battles themselves to suit our tastes, making the games more entertaining.
Even I can be fine with REB:s sometimes, but they do tend to drag on forever in some games, e.g. Final Fantasy 9.