What do you know! It's reality time!
One of the things I enjoy about RPG's in general, and about FF's specifically, is the process of building the characters and covering the entire game world with a fine-tooth comb. In this respect, at least, FFXII does pretty well.
Towards the end of the game, you start to get a sense that things are coming to a head, and as I realized this fact I thought, "This better not be the end! There is just no way they could wrap the whole thing up so shortly." Hence my disappointment.
It is possible to spend a lot of time (a lot of hours) making your way through the game, but "high number of hours" does not equal "adequate development." I think the development team got lost on their way to include everything plus the kitchen sink in this game, and completely forgot about the overall experience.
The whole license board thing seemed to me a flawed imitation of the sphere grid. Collecting gil is tedious- spending hours just to obtain enough to keep up with the tons of superfluous equipment being dumped into the shops.
Anyway, I truly wouldn't mind a return to the PS1 platform FF's. I'm happy to stand in an unrealistic line during battle if it means more attention would be paid to what's really important.