Quote Originally Posted by Nominus Experse View Post
What about the implementation of FF-2 antics? Such as the fact that there are uber-powerful enemies right next to weak or normal enemies in several areas.

Do you think it was wise or interesting that they decided to do this?
I loved it

Brings back the surprise they took away with the end of random encounters

Quote Originally Posted by Suikojowy View Post
I really hope the story either expands beyond a small resistance fighting the big badl empire or just gets told in a more intriguing way
It doesn't. Not until the very last 2 missions, where it improves slightly. Enjoy the sidequests and gameplay, they are what makes FFXII a good game.