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Thread: Lancers and the CT delima for Jump

  1. #16
    Recognized Member VeloZer0's Avatar
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    Teleport > Ignore Hight.

    Teleport has all the advantages of Ignore Hight, with the option of gambling on top of that. And it illuminates the entire deep dungeon, which is kind of nice on your first few trips to a level.

    (For anyone who doesn't know, with teleport you have 100% chance of success within your regular move range, and -10% success for any panel you move further. ie if you have move of 4 and try to go 6 panels away you have a 80% chance of success.)

  2. #17
    What You Say? Recognized Member BG-57's Avatar
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    Except I don't like gambling. Which is why I don't use maces, purses, Teleport, Truth or Untruth. But to each their own.

  3. #18

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    Quote Originally Posted by VeloZer0 View Post
    Teleport > Ignore Hight.

    Teleport has all the advantages of Ignore Hight, with the option of gambling on top of that. And it illuminates the entire deep dungeon, which is kind of nice on your first few trips to a level.

    (For anyone who doesn't know, with teleport you have 100% chance of success within your regular move range, and -10% success for any panel you move further. ie if you have move of 4 and try to go 6 panels away you have a 80% chance of success.)
    Cool! That's good to know. Though, I think that most units movement starts off only as 3 or 4. I guess you could augment that with Teleport + Germanias Boots.

    Yeah, I wish I had Teleport2. No Gameshark.

  4. #19
    Nakor TheBlue Rider's Avatar
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    most units can naturaly move 4-5 without any + gear or abilitys

    when i use teleport i find i can move 6-8 panels with little to no failure, also ignore hight and any obsticals or enemies in the way.

    you can be compleatly surrounded and still teleport your full distance, which is not possible with any other Move+ item or Ability.

    Using Teleport is all about how Greedy you are. if your very greedy you will fail and teleport is not for you. if you are willing to move your normal range +1-4 you will end up having the same movment as if you had Move+3 and Ignore hieght at the same time and you still get to use your accesory spot for somthing besides a move+ item.

    In certain Battles simply having Teleport instead of any other movement is almost as good as cheating, because you can move to places you shouldnt be able or that other units cannot.

    For example, in the FInal Battle Agains Gafgarion Ramza is traped with Gaf alone on one side of the gate and all your other characters are on the other side.

    With Teleport you can freely pass through the gate without opening it and the enemy untils are then only able to reach you with thier summons.

    In my opinion Teleport is the single greatest Movement ability in the game, but just like many of the jobs/abilitys you have to learn to use it properly.
    Last edited by Nakor TheBlue Rider; 04-08-2007 at 03:44 PM.

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