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Thread: Favorite Party Setup?

  1. #1
    Retired Dragoon Crossblades's Avatar
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    Default Favorite Party Setup?

    What's your favorite party setup in TA? Here's mine

    Marche - Paladin/Soldier
    Bangaa White Monk
    Human Black Mage
    Bangaa Dragoon/Warrior
    Viera Summoner/Red Mage
    Human Ninja/Thief

    Here's another set up I like to use

    Marche - Paladin/Soldier
    Nu Mou Sage/Alchemist
    Viera White Mage
    Moogle Gunner
    Human Ninja/Thief
    Bangaa Dragoon/Warrior

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  2. #2
    The giver of *hugs* boys from the dwarf's Avatar
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    Default

    sage/alchemist is very powerful

    and gladiator/dragoon is all the power you'll ever need.

    those are my two favourite job combinations.

    to be honest i've found moogles the most useless race in my parties but they have some good abilities and there high evasion makes them a pain to fight.
    http://www.youtube.com/watch?v=vr3x_RRJdd4
    ...*holds up free hugs sign.*

  3. #3

    Default

    I don't actually have any favorite party setups, but I tend to go towards this ...:

    Marche - Fighter/Thief
    Viera - Assassin/Sniper
    Viera - Summoner/Elementalist
    Ritz - Red Mage, Fencer, or Elementalist [with Red Magic always as a secondary, unless she's a Red Mage already - if so, then her other ability set would be Spirit Magic]
    Nu Mou - Illusionist/Sage
    Montblanc - Black Mage/Time Mage

    I use magic heavily [and my Montblanc is a bit scary in that sense - Concentrate + Thundaga with a Thor Rod = goodness] and I abuse my viera. If I were to replace one of the viera [I don't replace Ritz ever], I'd change it to a Bangaa - Dragoon/White Monk

  4. #4
    Old-Ones Studios Cruise Control's Avatar
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    Default

    Marche Ninja/Fighter
    Leave some shards under the belly
    Lay some grease inside my hand
    It's a sentimental jury
    And the makings of a good plan

  5. #5

    Default

    I have two favorite setups:

    The first:

    Marche: Fighter/Ninja
    Moogle(Montblanc): Gunner/Mog Knight
    Viera: Summoner/Red Mage
    Human: Paladin/Blue Mage
    Nu Mou: Sage/Black Mage
    Bangaa: Gladiator/Defender


    The Second:

    Marche: Ninja/Paladin
    Montblanc: Gunner/Juggler
    Viera: Sniper/Assassin
    Human: Illusionist/Black Mage
    Bangaa: Templar/Defender
    Nu Mou: Sage/Alchemist

  6. #6
    Fireblade13's Avatar
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    Default

    Marche- Paladin/Fighter w/DS
    Summoner/Elementalist
    Defender/any
    Mog knight/Juggler
    Nu mou in general
    Templar/Bishop

    I never go for human magicians as Nu mous cover my Magical department. Bangaa have all good classes in my opinion and the Viera have 2 options- Summ/Ele or Ass/Snip- I opt for the Former and hate going against the latter. Moogles have the worst class in the game but at the same time have a heavy TANK and the largest Range so mixed feelings.

    We need less Class discussions on these boards and more discussion on abilities.
    "Swordchucks Yo." - Fighter

    "Every time I cast Hadoken it siphons a little bit of love out of the world to create a massive destructive explosions. They say the divorce rate goes up with each cast." - BM

    How many swords could sword chucks chuck if sword chucks could chuck swords? Same goes with Nuns! :rolleyes2

    "I cast Ice-9!" -RM

    "I can steal stuff that isn't even there" -Thief (Yet he can't steal in the game)

  7. #7

    Default

    Marche:
    Human (M)
    NIN/PLD

    Montblanc:
    Moogle (M)
    BLM

    Zwingley:
    Nu Mou (F)
    WHM/BLM

    Schneider:

    Human (M)
    HNT/ARC

    the last two vacancies can be filled by other units, but i usually like to have these four key units in my party .

  8. #8
    Old-Ones Studios Cruise Control's Avatar
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    Default

    Moogles have the worst class in the game but at the same time have a heavy TANK and the largest Range so mixed feelings.
    Gunner/Mog Knight. Top a 9 square Ultima.
    Leave some shards under the belly
    Lay some grease inside my hand
    It's a sentimental jury
    And the makings of a good plan

  9. #9

    Default

    With Marche-Ninja, I can decimate any group in the game. I have no trouble going into Jag'ds with only Marche with no fear of a game over.

    If, however, I decide to have a full party, it's usually Marche-Ninja, Ramses-Juggler, and Something-or-other-Sniper. (Don't remember the name)

  10. #10

    Default

    Marche-Black mage/white mage
    Montblanc-Gunner/black mage
    Bangaa-Templar/Dragoon
    Bangaa-Templar/Defender
    Bangaa-Templar/Gladiator
    Veira-Fencer/Summoner

  11. #11

    Default

    Marche- Paladin
    Montblanc- Animist
    Human- Black Mage
    Nu Mou- Time Mage/ White Mage
    Viera- Summoner/ Red Mage
    Bangaa- Dragoon
    It's pretty basic, but I love 'em.

  12. #12

    Dancing Chocobo yea

    Phoenix(marche)
    Paladin/ninja

    viera
    summoner/elm

    nu mou!!!!
    Sage/alchemist

    viera
    white mage/ fencer:fencing:

    moogle
    aminist/gunner

    human
    black mage/blue mage

  13. #13

    Default

    Marche
    Ninja/Fighter (Double Sword ability / Red and Blue whatchamacallit swords, those hero Gaol used in their legend = 200-300 damage/turn)

    Montblanc
    Black Mage (Even tho I have not laid my hands on -aga spells yet, he can still deal out a good 60+ damage every turn)

    Ritz
    Fencer (On my todo-list is making her an assassin)

    Bangaa
    White Monk (Hasty, jumpy and dodgy)

    Moogle (Lini)
    Mog Knight (Furry little rabbit able to dish out 70+ damage and by now s/he knows Ultima Charge... kickass!)

    Human
    Ninja (Double Sword/ 2 Nosadas, he's mostly doing 140-200 damage/turn, also he's my thief)

    The last one has an alternative
    Viera
    Assassin (This one's gonna get a looong vacation when Ritz's assassin training's over, yet Conceal(invisibility)/Rockseal(petrify) combo is none too bad!)

    By the way, guess who whooped the last boss out in one combo? Well, actually there were more than one involved, meaning Marche, the Ninja, the Assassin and a bangaa warrior I got rid of. Good GRIEF!!!, i thought when the numbers jumped to sight, 722 whoppin' points of freakin' damage!
    Damnit.

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